Starshatter_Open
Open source Starshatter engine
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StarServer.cpp File Reference
#include "MemDebug.h"
#include "StarServer.h"
#include "Campaign.h"
#include "CombatRoster.h"
#include "Galaxy.h"
#include "Mission.h"
#include "Sim.h"
#include "SimEvent.h"
#include "Ship.h"
#include "Contact.h"
#include "QuantumDrive.h"
#include "Power.h"
#include "SystemDesign.h"
#include "WeaponDesign.h"
#include "Shot.h"
#include "Drive.h"
#include "Explosion.h"
#include "FlightDeck.h"
#include "RadioMessage.h"
#include "RadioTraffic.h"
#include "Random.h"
#include "ModConfig.h"
#include "NetLayer.h"
#include "NetGame.h"
#include "NetHost.h"
#include "NetServer.h"
#include "HttpServer.h"
#include "HttpServletExec.h"
#include "NetAdminServer.h"
#include "NetLobbyServer.h"
#include "NetServerConfig.h"
#include "Token.h"
#include "MachineInfo.h"
#include "Game.h"
#include "Keyboard.h"
#include "Mouse.h"
#include "EventDispatch.h"
#include "MultiController.h"
#include "DataLoader.h"
#include "ParseUtil.h"
#include "Resource.h"

Go to the source code of this file.

Functions

DWORD WINAPI StarServerShutdownProc (LPVOID link)
DWORD WINAPI StarServerRestartProc (LPVOID link)

Variables

const char * versionInfo

Function Documentation

DWORD WINAPI StarServerRestartProc ( LPVOID  link)

Definition at line 487 of file StarServer.cpp.

DWORD WINAPI StarServerShutdownProc ( LPVOID  link)

Definition at line 473 of file StarServer.cpp.


Variable Documentation

const char* versionInfo

Definition at line 41 of file Main.cpp.