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Sprite.h
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/* Project nGenEx
2
Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: nGenEx.lib
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FILE: Sprite.h
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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Sprite Object
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*/
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#ifndef Sprite_h
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#define Sprite_h
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#include "
Types.h
"
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#include "
Graphic.h
"
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#include "
Polygon.h
"
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// +--------------------------------------------------------------------+
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class
Bitmap
;
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class
Sprite
:
public
Graphic
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{
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public
:
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static
const
char
*
TYPENAME
() {
return
"Sprite"
; }
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Sprite
();
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Sprite
(
Bitmap
* animation,
int
length=1,
int
repeat=1,
int
share=1);
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virtual
~Sprite
();
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// operations
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virtual
void
Render
(
Video
* video, DWORD flags);
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virtual
void
Render2D
(
Video
* video);
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virtual
void
Update
();
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virtual
void
Scale
(
double
scale);
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virtual
void
Rescale
(
double
scale);
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virtual
void
Reshape
(
int
w1,
int
h1);
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// accessors / mutators
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int
Width
()
const
{
return
w
; }
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int
Height
()
const
{
return
h
; }
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int
Looping
()
const
{
return
loop
; }
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int
NumFrames
()
const
{
return
nframes
; }
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double
FrameRate
()
const
;
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void
SetFrameRate
(
double
rate);
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double
Shade
()
const
{
return
shade
; }
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void
SetShade
(
double
s) {
shade
= s; }
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double
Angle
()
const
{
return
angle
; }
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void
SetAngle
(
double
a) {
angle
= a; }
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int
BlendMode
()
const
{
return
blend_mode
; }
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void
SetBlendMode
(
int
a) {
blend_mode
= a; }
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int
Filter
()
const
{
return
filter
; }
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void
SetFilter
(
int
f) {
filter
= f; }
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virtual
void
SetAnimation
(
Bitmap
* animation,
int
length=1,
int
repeat=1,
int
share=1);
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virtual
void
SetTexCoords
(
const
double
* uv_interleaved);
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Bitmap
*
Frame
()
const
;
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void
SetFrameIndex
(
int
n);
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virtual
bool
IsSprite
()
const
{
return
true
; }
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protected
:
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int
w
,
h
;
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int
loop
;
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int
nframes
;
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int
own_frames
;
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Bitmap
*
frames
;
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int
frame_index
;
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DWORD
frame_time
;
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DWORD
last_time
;
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double
shade
;
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double
angle
;
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int
blend_mode
;
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int
filter
;
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Poly
poly
;
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Material
mtl
;
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VertexSet
vset
;
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};
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// +--------------------------------------------------------------------+
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#endif Sprite_h
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nGenEx
Sprite.h
Generated on Thu May 31 2012 16:30:59 for Starshatter_Open by
1.8.1