#include <objbase.h>
#include <cguid.h>
#include <mmsystem.h>
#include <dsound.h>
#include "MemDebug.h"
#include "SoundD3D.h"
#include "Game.h"
Go to the source code of this file.
Macros |
#define | RELEASE(x) if (x) { x->Release(); x=NULL; } |
Macro Definition Documentation
#define RELEASE |
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x | ) |
if (x) { x->Release(); x=NULL; } |
Function Documentation
char * DSErrStr |
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HRESULT |
dserr | ) |
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void Print |
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const char * |
msg, |
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... |
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void SoundD3DError |
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const char * |
msg, |
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HRESULT |
dserr |
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) |
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Variable Documentation
int ogg_read_error_count = 0 |