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ShipSolid.h
Go to the documentation of this file.
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/* Project Starshatter 4.5
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Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: Stars.exe
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FILE: ShipSolid.h
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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3D Solid (Polygon) Object
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*/
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#ifndef ShipSolid_h
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#define ShipSolid_h
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#include "
Solid.h
"
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// +--------------------------------------------------------------------+
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class
Ship
;
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class
Skin
;
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// +--------------------------------------------------------------------+
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class
ShipSolid
:
public
Solid
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{
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public
:
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static
const
char
*
TYPENAME
() {
return
"ShipSolid"
; }
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ShipSolid
(
Ship
* s);
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virtual
~ShipSolid
();
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virtual
void
Render
(
Video
* video, DWORD flags);
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virtual
void
TranslateBy
(
const
Point
& ref);
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const
Skin
*
GetSkin
()
const
{
return
skin
; }
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void
SetSkin
(
const
Skin
* s) {
skin
= s; }
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protected
:
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Ship
*
ship
;
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const
Skin
*
skin
;
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Point
true_eye_point
;
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Point
fog_loc
;
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bool
in_soup
;
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};
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// +--------------------------------------------------------------------+
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#endif ShipSolid_h
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Stars45
ShipSolid.h
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