Starshatter_Open
Open source Starshatter engine
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ShieldRep.cpp File Reference
#include "MemDebug.h"
#include "ShieldRep.h"
#include "Random.h"
#include "Game.h"
#include "Light.h"
#include "Solid.h"
#include "Bitmap.h"
#include "Color.h"
#include "DataLoader.h"

Go to the source code of this file.

Classes

struct  ShieldHit

Variables

const int MAX_SHIELD_HITS = 16

Variable Documentation

const int MAX_SHIELD_HITS = 16

Definition at line 28 of file ShieldRep.cpp.