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Power.h
Go to the documentation of this file.
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/* Project Starshatter 4.5
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Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: Stars.exe
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FILE: Power.h
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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Power generation and usage classes
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*/
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#ifndef Power_h
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#define Power_h
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#include "
Types.h
"
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#include "
System.h
"
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#include "
List.h
"
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// +--------------------------------------------------------------------+
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class
PowerSource
:
public
System
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{
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public
:
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enum
SUBTYPE
{
BATTERY
,
AUX
,
FUSION
};
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PowerSource
(
SUBTYPE
s,
double
max_output
,
double
fuel_ratio
=0);
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PowerSource
(
const
PowerSource
& rhs);
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virtual
void
ExecFrame
(
double
seconds);
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void
AddClient
(
System
* client);
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void
RemoveClient
(
System
* client);
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List<System>
&
Clients
() {
return
clients
; }
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virtual
int
Charge
()
const
;
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virtual
void
SetFuelRange
(
double
hours);
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bool
RouteChanged
()
const
{
return
route_changed
; }
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void
RouteScanned
() {
route_changed
=
false
; }
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// override from System:
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virtual
void
SetPowerLevel
(
double
level);
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virtual
void
SetOverride
(
bool
over);
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// for power drain damage:
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virtual
void
DrainPower
(
double
to_level);
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protected
:
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float
max_output
;
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float
fuel_ratio
;
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List<System>
clients
;
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bool
route_changed
;
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float
requested_power_level
;
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};
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#endif Power_h
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Stars45
Power.h
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