Starshatter_Open
Open source Starshatter engine
Main Page
Classes
Files
File List
File Members
All
Classes
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
NetUser.h
Go to the documentation of this file.
1
/* Project Starshatter 4.5
2
Destroyer Studios LLC
3
Copyright © 1997-2004. All Rights Reserved.
4
5
SUBSYSTEM: Stars.exe
6
FILE: NetUser.h
7
AUTHOR: John DiCamillo
8
9
10
OVERVIEW
11
========
12
This class represents a user connecting to the multiplayer lobby
13
*/
14
15
16
#ifndef NetUser_h
17
#define NetUser_h
18
19
#include "
Types.h
"
20
#include "
NetAddr.h
"
21
#include "
NetLobby.h
"
22
#include "
Color.h
"
23
24
// +-------------------------------------------------------------------+
25
26
class
Player
;
27
28
// +-------------------------------------------------------------------+
29
30
class
NetUser
31
{
32
public
:
33
static
const
char
*
TYPENAME
() {
return
"NetUser"
; }
34
35
NetUser
(
const
char
*
name
);
36
NetUser
(
const
Player
* player);
37
virtual
~NetUser
();
38
39
int
operator ==
(
const
NetUser
& u)
const
{
return
this
== &u; }
40
41
const
Text
&
Name
()
const
{
return
name
; }
42
const
Text
&
Pass
()
const
{
return
pass
; }
43
const
NetAddr
&
GetAddress
()
const
{
return
addr
; }
44
Color
GetColor
()
const
{
return
color
; }
45
const
Text
&
GetSessionID
()
const
{
return
session_id
; }
46
DWORD
GetNetID
()
const
{
return
netid
; }
47
bool
IsHost
()
const
{
return
host
; }
48
49
int
AuthLevel
()
const
{
return
auth_level
; }
50
int
AuthState
()
const
{
return
auth_state
; }
51
const
char
*
Salt
()
const
{
return
salt
; }
52
bool
IsAuthOK
()
const
;
53
54
const
Text
&
Squadron
()
const
{
return
squadron
; }
55
const
Text
&
Signature
()
const
{
return
signature
; }
56
int
Rank
()
const
{
return
rank
; }
57
int
FlightTime
()
const
{
return
flight_time
; }
58
int
Missions
()
const
{
return
missions
; }
59
int
Kills
()
const
{
return
kills
; }
60
int
Losses
()
const
{
return
losses
; }
61
62
void
SetName
(
const
char
* n) {
name
= n; }
63
void
SetPass
(
const
char
* p) {
pass
= p; }
64
void
SetAddress
(
const
NetAddr
& a)
65
{
addr
= a; }
66
67
void
SetColor
(
Color
c) {
color
= c; }
68
void
SetNetID
(DWORD
id
) {
netid
= id; }
69
void
SetSessionID
(
Text
s) {
session_id
= s; }
70
void
SetHost
(
bool
h) {
host
= h; }
71
72
void
SetAuthLevel
(
int
n) {
auth_level
= n; }
73
void
SetAuthState
(
int
n) {
auth_state
= n; }
74
void
SetSalt
(
const
char
* s) { strcpy_s(
salt
, s);}
75
76
void
SetSquadron
(
const
char
* s) {
squadron
= s; }
77
void
SetSignature
(
const
char
* s){
signature
= s; }
78
void
SetRank
(
int
n) {
rank
= n; }
79
void
SetFlightTime
(
int
n) {
flight_time
= n;}
80
void
SetMissions
(
int
n) {
missions
= n; }
81
void
SetKills
(
int
n) {
kills
= n; }
82
void
SetLosses
(
int
n) {
losses
= n; }
83
84
Text
GetDescription
();
85
86
protected
:
87
Text
name
;
88
Text
pass
;
89
Text
session_id
;
90
NetAddr
addr
;
91
DWORD
netid
;
92
Color
color
;
93
bool
host
;
94
95
// authentication:
96
int
auth_state
;
97
int
auth_level
;
98
char
salt
[33];
99
100
// stats:
101
Text
squadron
;
102
Text
signature
;
103
int
rank
;
104
int
flight_time
;
105
int
missions
;
106
int
kills
;
107
int
losses
;
108
};
109
110
// +-------------------------------------------------------------------+
111
112
#endif NetUser_h
Stars45
NetUser.h
Generated on Thu May 31 2012 16:31:14 for Starshatter_Open by
1.8.1