Starshatter_Open
Open source Starshatter engine
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NetUnitDlg.cpp File Reference
#include "MemDebug.h"
#include "NetUnitDlg.h"
#include "NetClientConfig.h"
#include "ConfirmDlg.h"
#include "MenuScreen.h"
#include "Starshatter.h"
#include "Campaign.h"
#include "Mission.h"
#include "Ship.h"
#include "Player.h"
#include "ShipDesign.h"
#include "NetAddr.h"
#include "NetLobbyClient.h"
#include "NetLobbyServer.h"
#include "NetUser.h"
#include "NetChat.h"
#include "DataLoader.h"
#include "Video.h"
#include "Keyboard.h"
#include "MachineInfo.h"

Go to the source code of this file.

Functions

 DEF_MAP_CLIENT (NetUnitDlg, OnSelect)
 DEF_MAP_CLIENT (NetUnitDlg, OnUnit)
 DEF_MAP_CLIENT (NetUnitDlg, OnMap)
 DEF_MAP_CLIENT (NetUnitDlg, OnUnMap)
 DEF_MAP_CLIENT (NetUnitDlg, OnBan)
 DEF_MAP_CLIENT (NetUnitDlg, OnBanConfirm)
 DEF_MAP_CLIENT (NetUnitDlg, OnApply)
 DEF_MAP_CLIENT (NetUnitDlg, OnCancel)

Function Documentation

DEF_MAP_CLIENT ( NetUnitDlg  ,
OnSelect   
)
DEF_MAP_CLIENT ( NetUnitDlg  ,
OnUnit   
)
DEF_MAP_CLIENT ( NetUnitDlg  ,
OnMap   
)
DEF_MAP_CLIENT ( NetUnitDlg  ,
OnUnMap   
)
DEF_MAP_CLIENT ( NetUnitDlg  ,
OnBan   
)
DEF_MAP_CLIENT ( NetUnitDlg  ,
OnBanConfirm   
)
DEF_MAP_CLIENT ( NetUnitDlg  ,
OnApply   
)
DEF_MAP_CLIENT ( NetUnitDlg  ,
OnCancel   
)