Starshatter_Open
Open source Starshatter engine
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#include "MemDebug.h"
#include "NetPlayer.h"
#include "NetGame.h"
#include "NetMsg.h"
#include "NetData.h"
#include "NetUtil.h"
#include "Ship.h"
#include "ShipDesign.h"
#include "Shield.h"
#include "Shot.h"
#include "Sim.h"
#include "SimEvent.h"
#include "System.h"
#include "Weapon.h"
#include "WeaponGroup.h"
#include "Element.h"
#include "HUDView.h"
#include "Explosion.h"
#include "Farcaster.h"
#include "RadioMessage.h"
#include "RadioTraffic.h"
#include "NetHost.h"
#include "Game.h"
#include "Light.h"
Go to the source code of this file.
Variables | |
const double | BLEED = 0.5 |
const double BLEED = 0.5 |
Definition at line 99 of file NetPlayer.cpp.