Starshatter_Open
Open source Starshatter engine
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NetData.cpp File Reference
#include "MemDebug.h"
#include "NetData.h"
#include "NetLink.h"
#include "NetMsg.h"
#include "RadioMessage.h"
#include "Ship.h"
#include "Shot.h"
#include "Sim.h"
#include "Instruction.h"
#include "Weapon.h"
#include "Element.h"
#include "System.h"
#include "Power.h"
#include "Shield.h"
#include "Game.h"

Go to the source code of this file.

Variables

const int LOCATION_OFFSET = 8000000
const int VELOCITY_OFFSET = 32000
const double EULER_SCALE = 2*PI / (1<<10)

Variable Documentation

const double EULER_SCALE = 2*PI / (1<<10)

Definition at line 45 of file NetData.cpp.

const int LOCATION_OFFSET = 8000000

Definition at line 43 of file NetData.cpp.

const int VELOCITY_OFFSET = 32000

Definition at line 44 of file NetData.cpp.