Starshatter_Open
Open source Starshatter engine
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#include "MemDebug.h"
#include "NetData.h"
#include "NetLink.h"
#include "NetMsg.h"
#include "RadioMessage.h"
#include "Ship.h"
#include "Shot.h"
#include "Sim.h"
#include "Instruction.h"
#include "Weapon.h"
#include "Element.h"
#include "System.h"
#include "Power.h"
#include "Shield.h"
#include "Game.h"
Go to the source code of this file.
Variables | |
const int | LOCATION_OFFSET = 8000000 |
const int | VELOCITY_OFFSET = 32000 |
const double | EULER_SCALE = 2*PI / (1<<10) |
const double EULER_SCALE = 2*PI / (1<<10) |
Definition at line 45 of file NetData.cpp.
const int LOCATION_OFFSET = 8000000 |
Definition at line 43 of file NetData.cpp.
const int VELOCITY_OFFSET = 32000 |
Definition at line 44 of file NetData.cpp.