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NetAuth.h
Go to the documentation of this file.
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/* Project Starshatter 4.5
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Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: Stars.exe
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FILE: NetAuth.h
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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This class authenticates a user connecting to the multiplayer lobby
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*/
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#ifndef NetAuth_h
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#define NetAuth_h
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#include "
Types.h
"
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#include "
NetAddr.h
"
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#include "
NetLobby.h
"
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#include "
Text.h
"
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// +-------------------------------------------------------------------+
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class
NetAuth
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{
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public
:
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enum
AUTH_STATE
{
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NET_AUTH_INITIAL
= 0,
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NET_AUTH_FAILED
= 1,
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NET_AUTH_OK
= 2
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};
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enum
AUTH_LEVEL
{
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NET_AUTH_MINIMAL
= 0,
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NET_AUTH_STANDARD
= 1,
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NET_AUTH_SECURE
= 2
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};
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static
int
AuthLevel
();
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static
void
SetAuthLevel
(
int
n);
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static
Text
CreateAuthRequest
(
NetUser
* u);
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static
Text
CreateAuthResponse
(
int
level,
const
char
* salt);
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static
bool
AuthUser
(
NetUser
* u,
Text
response);
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};
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// +-------------------------------------------------------------------+
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#endif NetAuth_h
Stars45
NetAuth.h
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