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NavLight.h
Go to the documentation of this file.
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/* Project Starshatter 4.5
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Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: Stars.exe
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FILE: NavLight.h
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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Navigation Lights System class
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*/
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#ifndef NavLight_h
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#define NavLight_h
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#include "
Types.h
"
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#include "
System.h
"
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#include "
DriveSprite.h
"
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#include "
Geometry.h
"
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// +--------------------------------------------------------------------+
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class
NavLight
:
public
System
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{
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public
:
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enum
Constants
{
MAX_LIGHTS
= 8 };
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NavLight
(
double
period
,
double
scale
);
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NavLight
(
const
NavLight
& rhs);
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virtual
~NavLight
();
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static
void
Initialize
();
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static
void
Close
();
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virtual
void
ExecFrame
(
double
seconds);
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int
NumBeacons
()
const
{
return
nlights
; }
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Sprite
*
Beacon
(
int
index)
const
{
return
beacon
[index]; }
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bool
IsEnabled
()
const
{
return
enable
; }
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virtual
void
Enable
();
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virtual
void
Disable
();
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virtual
void
AddBeacon
(
Point
loc
, DWORD
pattern
,
int
type
=1);
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virtual
void
SetPeriod
(
double
p);
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virtual
void
SetPattern
(
int
index, DWORD p);
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virtual
void
SetOffset
(DWORD o);
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virtual
void
Orient
(
const
Physical
* rep);
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protected
:
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double
period
;
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double
scale
;
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bool
enable
;
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int
nlights
;
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Point
loc
[
MAX_LIGHTS
];
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DriveSprite
*
beacon
[
MAX_LIGHTS
];
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DWORD
pattern
[
MAX_LIGHTS
];
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int
beacon_type
[
MAX_LIGHTS
];
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DWORD
offset
;
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};
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#endif NavLight_h
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Stars45
NavLight.h
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