Starshatter_Open
Open source Starshatter engine
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ModelFileOBJ.h
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1 /* Project Magic 2.0
2  Destroyer Studios LLC
3  Copyright © 1997-2004. All Rights Reserved.
4 
5  SUBSYSTEM: Magic.exe
6  FILE: ModelFileOBJ.h
7  AUTHOR: John DiCamillo
8 
9 
10  OVERVIEW
11  ========
12  File loader for Wavefront/OBJ format models
13 */
14 
15 #ifndef ModelFileOBJ_h
16 #define ModelFileOBJ_h
17 
18 #include "Solid.h"
19 
20 // +--------------------------------------------------------------------+
21 
22 class ModelFileOBJ : public ModelFile
23 {
24 public:
25  ModelFileOBJ(const char* fname);
26  virtual ~ModelFileOBJ();
27 
28  virtual bool Load(Model* m, double scale=1.0);
29  virtual bool Save(Model* m);
30 
31 protected:
32 };
33 
34 // +--------------------------------------------------------------------+
35 
36 #endif ModelFileOBJ_h
37