Starshatter_Open
Open source Starshatter engine
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#include "List.h"
Go to the source code of this file.
Classes | |
class | MagicDoc |
Functions | |
int | LoadBuffer (const char *filename, BYTE *&buf, bool null_terminate=false) |
int | LoadTexture (const char *name, Bitmap *&bmp, int type=0) |
int | LoadAlpha (const char *name, Bitmap &bitmap, int type=0) |
int LoadAlpha | ( | const char * | name, |
Bitmap & | bitmap, | ||
int | type = 0 |
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Definition at line 535 of file MagicDoc.cpp.
int LoadBuffer | ( | const char * | filename, |
BYTE *& | buf, | ||
bool | null_terminate = false |
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) |
Definition at line 409 of file MagicDoc.cpp.
int LoadTexture | ( | const char * | name, |
Bitmap *& | bmp, | ||
int | type = 0 |
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) |
Definition at line 459 of file MagicDoc.cpp.