Starshatter_Open
Open source Starshatter engine
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MagicDoc.h File Reference
#include "List.h"

Go to the source code of this file.

Classes

class  MagicDoc

Functions

int LoadBuffer (const char *filename, BYTE *&buf, bool null_terminate=false)
int LoadTexture (const char *name, Bitmap *&bmp, int type=0)
int LoadAlpha (const char *name, Bitmap &bitmap, int type=0)

Function Documentation

int LoadAlpha ( const char *  name,
Bitmap bitmap,
int  type = 0 
)

Definition at line 535 of file MagicDoc.cpp.

int LoadBuffer ( const char *  filename,
BYTE *&  buf,
bool  null_terminate = false 
)

Definition at line 409 of file MagicDoc.cpp.

int LoadTexture ( const char *  name,
Bitmap *&  bmp,
int  type = 0 
)

Definition at line 459 of file MagicDoc.cpp.