Starshatter_Open
Open source Starshatter engine
Main Page
Classes
Files
File List
File Members
All
Classes
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
resource.h
Go to the documentation of this file.
1
//{{NO_DEPENDENCIES}}
2
// Microsoft Developer Studio generated include file.
3
// Used by Magic.rc
4
//
5
#define ID_RESET 3
6
#define IDC_NEW_MATERIAL 3
7
#define ID_BACK_COLOR 4
8
#define IDC_DEL_MATERIAL 4
9
#define IDC_SELECT_POLYS 5
10
#define IDD_ABOUTBOX 100
11
#define IDR_MAINFRAME 128
12
#define IDR_MAGICTYPE 129
13
#define IDD_SURFACE_PROPS 130
14
#define IDD_CAMERA_PROPS 131
15
#define IDD_MODIFY_SURFACE 135
16
#define IDD_VERTS_REDUCE 136
17
#define IDD_MODIFY_POLY 137
18
#define IDD_CREATE_CUBE 138
19
#define IDD_CREATE_CYLINDER 139
20
#define IDD_CREATE_SPHERE 140
21
#define IDD_MODIFY_TEXTURE 141
22
#define IDD_GRIDPROPS 142
23
#define IDD_MODIFY_POLYS 143
24
#define IDD_CREATE_POLY 144
25
#define IDD_EXTRUSION_PROPS 146
26
#define IDD_MODIFY_MATERIAL 147
27
#define IDC_SURFACE_NAME 1000
28
#define IDC_SURFACE_NVERTS 1001
29
#define IDC_SURFACE_NPOLYS 1002
30
#define IDC_SURFACE_COLOR 1003
31
#define IDC_SURFACE_RADIUS 1003
32
#define IDC_SURFACE_LENGTH 1004
33
#define IDC_SURFACE_WIDTH 1005
34
#define IDC_CAMERA_DISTANCE 1006
35
#define IDC_SURFACE_HEIGHT 1006
36
#define IDC_CAMERA_FOV 1007
37
#define IDC_CAMERA_MODE 1008
38
#define IDC_SURFACE_LIST 1009
39
#define IDC_SURF_NAME 1010
40
#define IDC_SURF_POLYS 1011
41
#define IDC_SURF_COLOR 1012
42
#define IDC_SURF_HIDDEN 1013
43
#define IDC_SURF_LOCKED 1014
44
#define IDC_SURF_CREATE 1015
45
#define IDC_SURF_DISCARD 1016
46
#define IDC_SURF_CLONE 1017
47
#define IDC_SURF_DELETE 1018
48
#define IDC_SURF_ADD_POLYS 1019
49
#define IDC_THRESHOLD 1020
50
#define IDC_SURF_ID 1020
51
#define IDC_FLATTEN 1021
52
#define IDC_FLIP_NORM 1022
53
#define IDC_DOUBLE_SIDE 1023
54
#define IDC_TRIANGULATE 1024
55
#define IDC_REMOVE 1025
56
#define IDC_POLY_VERTS 1026
57
#define IDC_POLY_X 1027
58
#define IDC_POLY_Y 1028
59
#define IDC_POLY_Z 1029
60
#define IDC_POLY_CURVE 1030
61
#define IDC_POLY_SURF 1031
62
#define IDC_POLY_TEX 1032
63
#define IDC_LOC_X 1033
64
#define IDC_LOC_Y 1034
65
#define IDC_LOC_Z 1035
66
#define IDC_SIZE_X 1036
67
#define IDC_SIZE_Y 1037
68
#define IDC_SIZE_Z 1038
69
#define IDC_SECTORS 1039
70
#define IDC_RINGS 1040
71
#define IDC_GRID_SNAP 1041
72
#define IDC_TEXTURE 1041
73
#define IDC_MATERIAL 1041
74
#define IDC_GRID_SIZE 1042
75
#define IDC_MAPPING 1042
76
#define IDC_GRID_SHOW 1043
77
#define IDC_ALIGN_X 1043
78
#define IDC_GRID_LINES 1044
79
#define IDC_ALIGN_Y 1044
80
#define IDC_GRID_DOTS 1045
81
#define IDC_ALIGN_Z 1045
82
#define IDC_SCALE_U 1046
83
#define IDC_SCALE_V 1047
84
#define IDC_TEXTURE_ADD 1048
85
#define IDC_TEXTURE_DELETE 1049
86
#define IDC_ALIGN_FLIP 1050
87
#define IDC_ALIGN_MIRROR 1051
88
#define IDC_ALIGN_ROTATE 1052
89
#define IDC_TEXTURE_RELOAD 1053
90
#define IDC_TEXTURE_PREVIEW 1054
91
#define IDC_TEMPLATE 1055
92
#define IDC_AMBIENT_COLOR 1055
93
#define IDC_FLAG_FLAT 1056
94
#define IDC_DIFFUSE_COLOR 1056
95
#define IDC_FLAG_LUMINOUS 1057
96
#define IDC_NSIDES 1057
97
#define IDC_SPECULAR_COLOR 1057
98
#define IDC_FLAG_TRANSLUCENT 1058
99
#define IDC_EMISSIVE_COLOR 1058
100
#define IDC_FLAG_TRANSPARENT 1059
101
#define IDC_SECONDARY 1059
102
#define IDC_FLAG_SPECULAR 1060
103
#define IDC_FLAG_FLAT2 1061
104
#define IDC_FLAG_LUMINOUS2 1062
105
#define IDC_POLY_INDEX 1062
106
#define IDC_FLAG_TRANSLUCENT2 1063
107
#define IDC_FLAG_TRANSPARENT2 1064
108
#define IDC_FLAG_SPECULAR2 1065
109
#define IDC_FLAG_TEXCLAMP 1066
110
#define IDC_DISTANCE 1067
111
#define IDC_FLAG_SPECULAR22 1067
112
#define IDC_FLAG_SPECULAR1 1068
113
#define IDC_FLAG_SPECULAR12 1069
114
#define IDC_FLAG_TEXCLAMP2 1070
115
#define IDC_MATERIAL_LIST 1070
116
#define IDC_MATERIAL_NAME 1071
117
#define IDC_DIFFUSE_TEXTURE 1072
118
#define IDC_SPECULAR_TEXTURE 1073
119
#define IDC_EMISSIVE_TEXTURE 1074
120
#define IDC_BUMP_TEXTURE 1075
121
#define IDC_AMBIENT_VALUE 1076
122
#define IDC_DIFFUSE_VALUE 1077
123
#define IDC_SPECULAR_VALUE 1078
124
#define IDC_EMISSIVE_VALUE 1079
125
#define IDC_BUMP_VALUE 1080
126
#define IDC_POWER_VALUE 1081
127
#define IDC_BRILLIANCE_VALUE 1082
128
#define IDC_BLEND_MODE 1083
129
#define IDC_MATERIAL_PREVIEW 1084
130
#define IDC_FILE_DIFFUSE 1085
131
#define IDC_FILE_SPECULAR 1086
132
#define IDC_REFERENCE_PLAN 1086
133
#define IDC_FILE_EMISSIVE 1087
134
#define IDC_REFERENCE_SIDE 1087
135
#define IDC_FILE_BUMP 1088
136
#define IDC_REFERENCE_FRONT 1088
137
#define IDC_SHADOW 1089
138
#define IDC_FILE_PLAN 1090
139
#define IDC_MATERIAL_SHADER 1090
140
#define IDC_FILE_SIDE 1091
141
#define IDC_FILE_FRONT 1092
142
#define ID_GRID_PROPS 32771
143
#define ID_VIEW_ZOOM_IN 32771
144
#define ID_VIEW_ZOOM_OUT 32772
145
#define ID_VIEW_ZOOM_NORMAL 32773
146
#define ID_VIEW_CENTER 32774
147
#define ID_SURFACE_CREATE 32779
148
#define ID_MODIFY_DRAG_VERTS 32780
149
#define ID_CREATE_CUBE 32781
150
#define ID_CREATE_TETRA 32782
151
#define ID_MODIFY_EXTRUDE 32784
152
#define ID_MODIFY_BEVEL 32785
153
#define ID_MODIFY_STUD 32786
154
#define ID_MODIFY_SUBDIVIDE 32787
155
#define ID_PROP_SURFACE 32788
156
#define ID_PROP_CAMERA 32789
157
#define ID_EDIT_FLIP_NORMAL 32790
158
#define ID_EDIT_REMOVE_POLY 32791
159
#define ID_EDIT_MERGE_POLY 32792
160
#define ID_MODIFY_TEXTURE 32795
161
#define ID_OPTIONS_VERTEX_NORMALS 32798
162
#define ID_PROP_GRID 32800
163
#define ID_EDIT_DELETE 32801
164
#define ID_CREATE_POLY 32802
165
#define ID_CREATE_VERT 32803
166
#define ID_CREATE_CYLINDER 32804
167
#define ID_CREATE_SPHERE 32805
168
#define ID_FILE_IMPORT 32806
169
#define ID_FILE_EXPORT 32807
170
#define ID_MODIFY_POLY 32808
171
#define ID_MODIFY_VERTS 32809
172
#define ID_VERTS_REDUCE 32810
173
#define ID_VERTS_SNAP 32811
174
#define ID_MODIFY_SCALE_VERTS 32812
175
#define ID_MODIFY_ROTATE 32813
176
#define ID_CREATE_CONE 32814
177
#define ID_FINAL_RENDER 32815
178
#define ID_MODIFY_SCALE_X 32817
179
#define ID_MODIFY_SCALE_Z 32819
180
#define ID_MODIFY_SCALE_Y 32822
181
#define ID_MODIFY_SPLIT1 32824
182
#define ID_MODIFY_SPLIT2 32825
183
#define ID_EDIT_MIRROR 32826
184
#define ID_EDIT_SEAL 32827
185
#define ID_EDIT_CLONE 32828
186
#define ID_GRID_SNAP 32829
187
#define ID_MODIFY_FLATTEN_X 32830
188
#define ID_MODIFY_FLATTEN_Y 32831
189
#define ID_MODIFY_FLATTEN_Z 32832
190
#define ID_EDIT_SELECT_NONE 32833
191
#define ID_NUDGE_RIGHT 32834
192
#define ID_NUDGE_LEFT 32835
193
#define ID_NUDGE_UP 32836
194
#define ID_NUDGE_DOWN 32837
195
#define ID_STEP_LEFT 32838
196
#define ID_STEP_RIGHT 32839
197
#define ID_STEP_UP 32840
198
#define ID_STEP_DOWN 32841
199
#define ID_VIEW_RENDER 32842
200
#define ID_VIEW_ALL 32843
201
#define ID_VIEW_FRONT 32844
202
#define ID_VIEW_SIDE 32845
203
#define ID_VIEW_TOP 32846
204
#define ID_VIEW_PERSPECTIVE 32847
205
#define ID_MODIFY_TEXTURE_MAP 32848
206
#define ID_MODIFY_MATERIAL 32849
207
#define ID_VIEW_MODE_WIREFRAME 32850
208
#define ID_VIEW_MODE_SOLID 32851
209
#define ID_VIEW_MODE_TEXTURED 32852
210
#define ID_GRID_SHOW 32853
211
#define ID_VIEW_BACK_COLOR 32854
212
#define ID_EDIT_SELECT_INVERSE 32855
213
#define ID_MODIFY_UV_MAP 32856
214
#define ID_VIEW_SHADOWS 32857
215
#define ID_VIEW_ANIMATELIGHT 32858
216
#define ID_VIEW_BUMPMAPS 32859
217
#define ID_VIEW_VERTEXSHADER 32860
218
#define ID_VIEW_PIXELSHADER 32861
219
#define ID_VIEW_VISIBLESHADOWS 32862
220
#define ID_SURFACE_OPTIMIZE 32863
221
#define ID_SURFACE_EXPLODE 32864
222
223
// Next default values for new objects
224
//
225
#ifdef APSTUDIO_INVOKED
226
#ifndef APSTUDIO_READONLY_SYMBOLS
227
#define _APS_3D_CONTROLS 1
228
#define _APS_NEXT_RESOURCE_VALUE 148
229
#define _APS_NEXT_COMMAND_VALUE 32865
230
#define _APS_NEXT_CONTROL_VALUE 1091
231
#define _APS_NEXT_SYMED_VALUE 101
232
#endif
233
#endif
Magic2
resource.h
Generated on Tue Jun 5 2012 20:46:16 for Starshatter_Open by
1.8.1