28 : region(0), action(act), formation(0), tgt_name(tgt),
29 status(PENDING), speed(0), target(0), emcon(0), wep_free(0),
30 priority(PRIMARY), farcast(0), hold_time(0)
34 : region(0), action(act), formation(0),
35 status(PENDING), speed(0), target(0), emcon(0), wep_free(0),
36 priority(PRIMARY), farcast(0), hold_time(0)
44 : region(rgn), action(act), formation(0),
45 status(PENDING), speed(0), target(0), emcon(0), wep_free(0),
46 priority(PRIMARY), farcast(0), hold_time(0)
54 : region(instr.region), rgn_name(instr.rgn_name),
55 rloc(instr.rloc), action(instr.action),
56 formation(instr.formation), status(instr.status), speed(instr.speed),
57 target(0), tgt_name(instr.tgt_name), tgt_desc(instr.tgt_desc),
58 emcon(instr.emcon), wep_free(instr.wep_free),
59 priority(instr.priority), farcast(instr.farcast),
60 hold_time(instr.hold_time)
185 return "Instruction";
221 while (++iter && !found) {
232 for (
int i = 0; i < e->
NumShips(); i++) {
275 for (
int i = 0; i < e->
NumShips(); i++) {
305 for (
int i = 0; i < e->
NumShips(); i++) {
339 static char desc[256];
358 sprintf_s(desc,
Game::GetText(
"instr.short.return-to-base").data());
413 strcat_s(desc,
" - ");
425 static char desc[1024];
444 sprintf_s(desc,
Game::GetText(
"instr.long.return-to-base").data());
499 strcat_s(desc,
" - ");
512 case VECTOR:
return "Vector";
513 case LAUNCH:
return "Launch";
514 case DOCK:
return "Dock";
515 case RTB:
return "RTB";
517 case DEFEND:
return "Defend";
518 case ESCORT:
return "Escort";
519 case PATROL:
return "Patrol";
520 case SWEEP:
return "Sweep";
522 case STRIKE:
return "Strike";
523 case ASSAULT:
return "Assault";
524 case RECON:
return "Recon";
526 default:
return "Unknown";
534 case PENDING:
return "Pending";
535 case ACTIVE:
return "Active";
536 case SKIPPED:
return "Skipped";
537 case ABORTED:
return "Aborted";
538 case FAILED:
return "Failed";
541 default:
return "Unknown";
549 case DIAMOND:
return "Diamond";
550 case SPREAD:
return "Spread";
551 case BOX:
return "Box";
552 case TRAIL:
return "Trail";
554 default:
return "Unknown";
562 case PRIMARY:
return "Primary";
564 case BONUS:
return "Bonus";
566 default:
return "Unknown";