Starshatter_Open
Open source Starshatter engine
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Game.h File Reference
#include "Types.h"
#include "Screen.h"
#include "Video.h"

Go to the source code of this file.

Classes

class  Game

Functions

void Print (const char *fmt,...)
LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM)
void FlushKeys ()
void BufferKey (int vkey)
int GetKey ()
int GetKeyPlus (int &key, int &shift)
bool ProfileGameLoop (void)

Function Documentation

void BufferKey ( int  vkey)

Definition at line 1464 of file Game.cpp.

void FlushKeys ( )

Definition at line 1457 of file Game.cpp.

int GetKey ( )

Definition at line 1493 of file Game.cpp.

int GetKeyPlus ( int &  key,
int &  shift 
)

Definition at line 1505 of file Game.cpp.

void Print ( const char *  fmt,
  ... 
)

Definition at line 1520 of file Game.cpp.

bool ProfileGameLoop ( void  )

Definition at line 909 of file Game.cpp.

LRESULT CALLBACK WndProc ( HWND  ,
UINT  ,
WPARAM  ,
LPARAM   
)

Definition at line 1273 of file Game.cpp.