#include "MemDebug.h"
#include "Game.h"
#include "Mouse.h"
#include "Universe.h"
#include "Screen.h"
#include "Window.h"
#include "EventDispatch.h"
#include "Color.h"
#include "DataLoader.h"
#include "Keyboard.h"
#include "Pcx.h"
#include "Resource.h"
#include "Bitmap.h"
#include "MachineInfo.h"
#include "Video.h"
#include "VideoFactory.h"
#include "VideoSettings.h"
#include "AviFile.h"
#include "ContentBundle.h"
Go to the source code of this file.
Macro Definition Documentation
#define WM_MOUSEWHEEL 0x20A |
Function Documentation
void BufferKey |
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int |
vkey | ) |
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int GetKeyPlus |
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int & |
key, |
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int & |
shift |
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) |
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void Print |
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const char * |
fmt, |
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... |
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) |
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bool ProfileGameLoop |
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void |
| ) |
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LRESULT CALLBACK WndProc |
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HWND |
hwnd, |
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UINT |
message, |
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WPARAM |
uParam, |
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LPARAM |
lParam |
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) |
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Variable Documentation
const double MAX_FRAME_TIME_NORMAL = 1.0 / 5.0 |
const double MAX_FRAME_TIME_VIDEO = 1.0 / (double) VIDEO_FPS |
const int MAX_KEY_BUF = 512 |
const double MIN_FRAME_TIME_NORMAL = 1.0 / 60.0 |