Starshatter_Open
Open source Starshatter engine
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#include "MemDebug.h"
#include "FormDef.h"
#include "ParseUtil.h"
#include "DataLoader.h"
#include "Bitmap.h"
#include "Game.h"
Go to the source code of this file.
Macros | |
#define | CTRL_DEF_ANIMATED 0x0001 |
#define | CTRL_DEF_BORDER 0x0002 |
#define | CTRL_DEF_DROP_SHADOW 0x0004 |
#define | CTRL_DEF_INDENT 0x0008 |
#define | CTRL_DEF_INVERT_LABEL 0x0010 |
#define | CTRL_DEF_GLOW 0x0020 |
#define | CTRL_DEF_SIMPLE 0x0040 |
#define | CTRL_DEF_STICKY 0x0080 |
#define CTRL_DEF_ANIMATED 0x0001 |
Definition at line 76 of file FormDef.cpp.
#define CTRL_DEF_BORDER 0x0002 |
Definition at line 77 of file FormDef.cpp.
#define CTRL_DEF_DROP_SHADOW 0x0004 |
Definition at line 78 of file FormDef.cpp.
#define CTRL_DEF_GLOW 0x0020 |
Definition at line 81 of file FormDef.cpp.
#define CTRL_DEF_INDENT 0x0008 |
Definition at line 79 of file FormDef.cpp.
#define CTRL_DEF_INVERT_LABEL 0x0010 |
Definition at line 80 of file FormDef.cpp.
#define CTRL_DEF_SIMPLE 0x0040 |
Definition at line 82 of file FormDef.cpp.
#define CTRL_DEF_STICKY 0x0080 |
Definition at line 83 of file FormDef.cpp.