Starshatter_Open
Open source Starshatter engine
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#include "MemDebug.h"
#include "Explosion.h"
#include "QuantumFlash.h"
#include "Particles.h"
#include "Ship.h"
#include "Sim.h"
#include "CameraDirector.h"
#include "AudioConfig.h"
#include "Light.h"
#include "Sprite.h"
#include "Solid.h"
#include "Bitmap.h"
#include "DataLoader.h"
#include "Game.h"
#include "Scene.h"
#include "ParseUtil.h"
Go to the source code of this file.
Variables | |
const int | MAX_EXPLOSION_TYPES = 32 |
const int MAX_EXPLOSION_TYPES = 32 |
Definition at line 35 of file Explosion.cpp.