Starshatter_Open
Open source Starshatter engine
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EngDlg.cpp File Reference
#include "MemDebug.h"
#include "EngDlg.h"
#include "GameScreen.h"
#include "Ship.h"
#include "Power.h"
#include "Component.h"
#include "Sim.h"
#include "DataLoader.h"
#include "Button.h"
#include "ListBox.h"
#include "Slider.h"
#include "Video.h"
#include "Mouse.h"
#include "Keyboard.h"
#include "Game.h"
#include "FormatUtil.h"

Go to the source code of this file.

Functions

 DEF_MAP_CLIENT (EngDlg, OnSource)
 DEF_MAP_CLIENT (EngDlg, OnClient)
 DEF_MAP_CLIENT (EngDlg, OnRouteStart)
 DEF_MAP_CLIENT (EngDlg, OnRouteComplete)
 DEF_MAP_CLIENT (EngDlg, OnPowerOff)
 DEF_MAP_CLIENT (EngDlg, OnPowerOn)
 DEF_MAP_CLIENT (EngDlg, OnOverride)
 DEF_MAP_CLIENT (EngDlg, OnPowerLevel)
 DEF_MAP_CLIENT (EngDlg, OnComponent)
 DEF_MAP_CLIENT (EngDlg, OnAutoRepair)
 DEF_MAP_CLIENT (EngDlg, OnRepair)
 DEF_MAP_CLIENT (EngDlg, OnReplace)
 DEF_MAP_CLIENT (EngDlg, OnQueue)
 DEF_MAP_CLIENT (EngDlg, OnPriorityIncrease)
 DEF_MAP_CLIENT (EngDlg, OnPriorityDecrease)
 DEF_MAP_CLIENT (EngDlg, OnClose)

Function Documentation

DEF_MAP_CLIENT ( EngDlg  ,
OnSource   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnClient   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnRouteStart   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnRouteComplete   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnPowerOff   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnPowerOn   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnOverride   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnPowerLevel   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnComponent   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnAutoRepair   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnRepair   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnReplace   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnQueue   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnPriorityIncrease   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnPriorityDecrease   
)
DEF_MAP_CLIENT ( EngDlg  ,
OnClose   
)