26 :
Sprite(), glow(0), effective_radius(0), front(0,0,0), bias(0)
30 :
Sprite(animation), glow(g), effective_radius(0), front(0,0,0), bias(0)
34 :
Sprite(animation, length, repeat, share), glow(0), effective_radius(0),
66 bool z_disable =
false;
77 double intensity = cam->
vpn() * dir * -1;
78 double distance =
Point(cam->
Pos() - test).length();
80 if (intensity > 0.05) {
86 intensity = pow(intensity, 3);
89 intensity *= (1 - (distance-5e3)/45e3);
93 double tmp_shade =
shade;
101 w = (int) (
w * wscale);
102 h = (int) (
h * hscale);
126 w = (int) (
w * scale_up);
127 h = (int) (
h * scale_up);