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Combatant.h
Go to the documentation of this file.
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/* Project Starshatter 4.5
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Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: Stars.exe
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FILE: Combatant.h
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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One side in a military conflict
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*/
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#ifndef Combatant_h
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#define Combatant_h
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#include "
Types.h
"
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#include "
Geometry.h
"
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#include "
Text.h
"
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#include "
List.h
"
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// +--------------------------------------------------------------------+
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class
CombatGroup
;
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class
Mission
;
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// +--------------------------------------------------------------------+
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class
Combatant
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{
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public
:
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static
const
char
*
TYPENAME
() {
return
"Combatant"
; }
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Combatant
(
const
char
* com_name,
const
char
* file_name,
int
iff);
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Combatant
(
const
char
* com_name,
CombatGroup
* force);
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~Combatant
();
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// operations:
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// accessors:
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const
char
*
Name
()
const
{
return
name; }
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int
GetIFF
()
const
{
return
iff; }
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int
Score
()
const
{
return
score; }
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const
char
*
GetDescription
()
const
{
return
name; }
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CombatGroup
*
GetForce
() {
return
force; }
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CombatGroup
*
FindGroup
(
int
type,
int
id
=-1);
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List<CombatGroup>
&
GetTargetList
() {
return
target_list; }
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List<CombatGroup>
&
GetDefendList
() {
return
defend_list; }
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List<Mission>
&
GetMissionList
() {
return
mission_list; }
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void
AddMission
(
Mission
* m);
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void
SetScore
(
int
points) { score = points; }
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void
AddScore
(
int
points) { score += points; }
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double
GetTargetStratFactor
(
int
type);
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void
SetTargetStratFactor
(
int
type,
double
f);
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private
:
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Text
name;
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int
iff;
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int
score;
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CombatGroup
* force;
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List<CombatGroup>
target_list;
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List<CombatGroup>
defend_list;
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List<Mission>
mission_list;
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double
target_factor[8];
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};
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#endif Combatant_h
Stars45
Combatant.h
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