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CmpFileDlg.cpp
Go to the documentation of this file.
1
/* Project Starshatter 4.5
2
Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: Stars.exe
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FILE: CmpFileDlg.cpp
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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Mission Select Dialog Active Window class
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*/
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#include "
MemDebug.h
"
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#include "
CmpFileDlg.h
"
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#include "
CmpnScreen.h
"
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#include "
Starshatter.h
"
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#include "
Campaign.h
"
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#include "
CampaignSaveGame.h
"
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#include "
CombatGroup.h
"
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#include "
Game.h
"
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#include "
DataLoader.h
"
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#include "
Button.h
"
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#include "
EditBox.h
"
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#include "
ListBox.h
"
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#include "
Slider.h
"
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#include "
Video.h
"
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#include "
Keyboard.h
"
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#include "
Mouse.h
"
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#include "
FormatUtil.h
"
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#include "
ParseUtil.h
"
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// +--------------------------------------------------------------------+
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// DECLARE MAPPING FUNCTIONS:
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DEF_MAP_CLIENT
(
CmpFileDlg
, OnSave);
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DEF_MAP_CLIENT
(
CmpFileDlg
, OnCancel);
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DEF_MAP_CLIENT
(
CmpFileDlg
, OnCampaign);
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// +--------------------------------------------------------------------+
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CmpFileDlg::CmpFileDlg
(
Screen
* s,
FormDef
& def,
CmpnScreen
* mgr)
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:
FormWindow
(s, 0, 0, s->Width(), s->Height()), manager(mgr),
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exit_latch(false), btn_save(0), btn_cancel(0), edt_name(0), lst_campaigns(0)
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{
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Init
(def);
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}
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CmpFileDlg::~CmpFileDlg
()
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{
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}
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// +--------------------------------------------------------------------+
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void
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CmpFileDlg::RegisterControls
()
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{
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btn_save
= (
Button
*)
FindControl
(1);
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btn_cancel
= (
Button
*)
FindControl
(2);
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if
(
btn_save
)
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REGISTER_CLIENT
(
EID_CLICK
,
btn_save
,
CmpFileDlg
,
OnSave
);
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if
(
btn_cancel
)
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REGISTER_CLIENT
(
EID_CLICK
,
btn_cancel
,
CmpFileDlg
,
OnCancel
);
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edt_name
= (
EditBox
*)
FindControl
(200);
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if
(
edt_name
)
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edt_name
->
SetText
(
""
);
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lst_campaigns
= (
ListBox
*)
FindControl
(201);
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if
(
lst_campaigns
)
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REGISTER_CLIENT
(
EID_SELECT
,
lst_campaigns
,
CmpFileDlg
,
OnCampaign
);
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}
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// +--------------------------------------------------------------------+
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void
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CmpFileDlg::Show
()
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{
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FormWindow::Show
();
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if
(
lst_campaigns
) {
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lst_campaigns
->
ClearItems
();
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lst_campaigns
->
SetLineHeight
(12);
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List<Text>
save_list;
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CampaignSaveGame::GetSaveGameList
(save_list);
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save_list.
sort
();
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for
(
int
i = 0; i < save_list.
size
(); i++)
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lst_campaigns
->
AddItem
(*save_list[i]);
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save_list.
destroy
();
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}
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if
(
edt_name
) {
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char
save_name[256];
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save_name[0] = 0;
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campaign
=
Campaign::GetCampaign
();
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if
(
campaign
&&
campaign
->
GetPlayerGroup
()) {
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const
char
* op_name =
campaign
->
Name
();
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char
day[32];
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CombatGroup
* group =
campaign
->
GetPlayerGroup
();
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if
(strstr(op_name,
"Operation "
))
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op_name += 10;
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FormatDay
(day,
campaign
->
GetTime
());
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sprintf_s(save_name,
"%s %s (%s)"
,
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op_name,
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day,
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group->
GetRegion
().
data
());
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}
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edt_name
->
SetText
(save_name);
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edt_name
->
SetFocus
();
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}
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}
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// +--------------------------------------------------------------------+
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void
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CmpFileDlg::ExecFrame
()
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{
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if
(
Keyboard::KeyDown
(VK_RETURN)) {
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OnSave
(0);
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}
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if
(
Keyboard::KeyDown
(VK_ESCAPE)) {
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if
(!
exit_latch
)
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OnCancel
(0);
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exit_latch
=
true
;
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}
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else
{
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exit_latch
=
false
;
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}
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}
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// +--------------------------------------------------------------------+
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void
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CmpFileDlg::OnSave
(
AWEvent
* event)
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{
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if
(
edt_name
&&
edt_name
->
GetText
().
length
() > 0) {
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campaign
=
Campaign::GetCampaign
();
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CampaignSaveGame
save(
campaign
);
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char
filename[256];
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strcpy_s(filename,
edt_name
->
GetText
());
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char
* newline = strchr(filename,
'\n'
);
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if
(newline)
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*newline = 0;
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save.
Save
(filename);
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save.
SaveAuto
();
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if
(
manager
)
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manager
->
HideCmpFileDlg
();
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}
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}
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void
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CmpFileDlg::OnCancel
(
AWEvent
* event)
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{
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if
(
manager
)
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manager
->
HideCmpFileDlg
();
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}
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// +--------------------------------------------------------------------+
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void
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CmpFileDlg::OnCampaign
(
AWEvent
* event)
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{
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int
n =
lst_campaigns
->
GetSelection
();
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if
(n >= 0) {
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Text
cmpn =
lst_campaigns
->
GetItemText
(n);
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if
(
edt_name
)
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edt_name
->
SetText
(cmpn);
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}
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}
Stars45
CmpFileDlg.cpp
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