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CmdTitleDlg.cpp
Go to the documentation of this file.
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/* Project Starshatter 4.5
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Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: Stars.exe
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FILE: CmdTitleDlg.cpp
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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Operational Command Dialog (Intel/Newsfeed Tab)
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*/
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#include "
MemDebug.h
"
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#include "
CmdTitleDlg.h
"
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#include "
CmpnScreen.h
"
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#include "
Starshatter.h
"
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#include "
Campaign.h
"
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#include "
Combatant.h
"
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#include "
CombatEvent.h
"
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#include "
CombatGroup.h
"
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#include "
CombatUnit.h
"
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#include "
ShipDesign.h
"
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#include "
Game.h
"
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#include "
DataLoader.h
"
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#include "
Button.h
"
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#include "
ComboBox.h
"
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#include "
ListBox.h
"
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#include "
Slider.h
"
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#include "
Video.h
"
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#include "
Keyboard.h
"
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#include "
Mouse.h
"
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#include "
ParseUtil.h
"
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#include "
FormatUtil.h
"
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// +--------------------------------------------------------------------+
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// DECLARE MAPPING FUNCTIONS:
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// +--------------------------------------------------------------------+
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CmdTitleDlg::CmdTitleDlg
(
Screen
* s,
FormDef
& def,
CmpnScreen
* mgr)
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:
FormWindow
(s, 0, 0, s->Width(), s->Height()), manager(mgr),
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stars(0), campaign(0), showTime(0)
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{
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stars
=
Starshatter::GetInstance
();
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campaign
=
Campaign::GetCampaign
();
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Init
(def);
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}
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CmdTitleDlg::~CmdTitleDlg
()
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{
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}
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// +--------------------------------------------------------------------+
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void
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CmdTitleDlg::RegisterControls
()
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{
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img_title
= (
ImageBox
*)
FindControl
(200);
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}
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// +--------------------------------------------------------------------+
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void
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CmdTitleDlg::Show
()
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{
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FormWindow::Show
();
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}
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// +--------------------------------------------------------------------+
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void
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CmdTitleDlg::ExecFrame
()
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{
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}
Stars45
CmdTitleDlg.cpp
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