Starshatter_Open
Open source Starshatter engine
Main Page
Classes
Files
File List
File Members
All
Classes
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
CampaignSituationReport.h
Go to the documentation of this file.
1
/* Project Starshatter 4.5
2
Destroyer Studios LLC
3
Copyright © 1997-2004. All Rights Reserved.
4
5
SUBSYSTEM: Stars.exe
6
FILE: CampaignSituationReport.h
7
AUTHOR: John DiCamillo
8
9
10
OVERVIEW
11
========
12
CampaignSituationReport generates the situation report
13
portion of the briefing for a dynamically generated
14
mission in a dynamic campaign.
15
*/
16
17
#ifndef CampaignSituationReport_h
18
#define CampaignSituationReport_h
19
20
#include "
Types.h
"
21
#include "
Geometry.h
"
22
#include "
List.h
"
23
#include "
Text.h
"
24
25
// +--------------------------------------------------------------------+
26
27
class
Campaign
;
28
class
CombatGroup
;
29
class
CombatUnit
;
30
class
CombatZone
;
31
class
Mission
;
32
class
MissionElement
;
33
34
// +--------------------------------------------------------------------+
35
36
class
CampaignSituationReport
37
{
38
public
:
39
static
const
char
*
TYPENAME
() {
return
"CampaignSituationReport"
; }
40
41
CampaignSituationReport
(
Campaign
* c,
Mission
* m);
42
virtual
~CampaignSituationReport
();
43
44
virtual
void
GenerateSituationReport
();
45
46
protected
:
47
virtual
void
GlobalSituation
();
48
virtual
void
MissionSituation
();
49
virtual
MissionElement
*
50
FindEscort
(
MissionElement
* elem);
51
virtual
Text
GetThreatInfo
();
52
53
Campaign
*
campaign
;
54
Mission
*
mission
;
55
Text
sitrep
;
56
};
57
58
#endif CampaignSituationReport_h
59
Stars45
CampaignSituationReport.h
Generated on Tue Jun 5 2012 20:46:47 for Starshatter_Open by
1.8.1