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Bolt.h
Go to the documentation of this file.
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/* Project nGenEx
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Destroyer Studios LLC
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Copyright © 1997-2004. All Rights Reserved.
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SUBSYSTEM: nGenEx.lib
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FILE: Bolt.h
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AUTHOR: John DiCamillo
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OVERVIEW
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========
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3D Bolt (Polygon) Object
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*/
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#ifndef Bolt_h
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#define Bolt_h
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#include "
Graphic.h
"
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#include "
Polygon.h
"
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// +--------------------------------------------------------------------+
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class
Bolt
:
public
Graphic
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{
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public
:
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static
const
char
*
TYPENAME
() {
return
"Bolt"
; }
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Bolt
(
double
len=16,
double
wid=1,
Bitmap
* tex=0,
int
share=0);
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virtual
~Bolt
();
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// operations
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virtual
void
Render
(
Video
* video, DWORD flags);
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virtual
void
Update
();
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// accessors / mutators
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virtual
void
SetOrientation
(
const
Matrix
& o);
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void
SetDirection
(
const
Point
& v);
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void
SetEndPoints
(
const
Point
& from,
const
Point
& to);
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void
SetTextureOffset
(
double
from,
double
to);
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virtual
void
TranslateBy
(
const
Point
& ref);
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double
Shade
()
const
{
return
shade
; }
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void
SetShade
(
double
s) {
shade
= s; }
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virtual
bool
IsBolt
()
const
{
return
true
; }
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protected
:
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double
length
;
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double
width
;
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double
shade
;
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Poly
poly
;
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Material
mtl
;
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VertexSet
vset
;
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Bitmap
*
texture
;
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int
shared
;
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Point
vpn
;
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Point
origin
;
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};
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// +--------------------------------------------------------------------+
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#endif Bolt_h
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nGenEx
Bolt.h
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1.8.1