From 373dc625f82b47096893add42c4472e4a57ab7eb Mon Sep 17 00:00:00 2001 From: Aki Date: Wed, 9 Feb 2022 22:23:03 +0100 Subject: Moved third-party libraries to a separate subdirectory --- ogg/doc/framing.html | 429 --------------------------------------------------- 1 file changed, 429 deletions(-) delete mode 100644 ogg/doc/framing.html (limited to 'ogg/doc/framing.html') diff --git a/ogg/doc/framing.html b/ogg/doc/framing.html deleted file mode 100644 index b5ac6ac..0000000 --- a/ogg/doc/framing.html +++ /dev/null @@ -1,429 +0,0 @@ - - - - - -Ogg Documentation - - - - - - - - - -

Ogg logical bitstream framing

- -

Ogg bitstreams

- -

The Ogg transport bitstream is designed to provide framing, error -protection and seeking structure for higher-level codec streams that -consist of raw, unencapsulated data packets, such as the Vorbis audio -codec or Theora video codec.

- -

Application example: Vorbis

- -

Vorbis encodes short-time blocks of PCM data into raw packets of -bit-packed data. These raw packets may be used directly by transport -mechanisms that provide their own framing and packet-separation -mechanisms (such as UDP datagrams). For stream based storage (such as -files) and transport (such as TCP streams or pipes), Vorbis uses the -Ogg bitstream format to provide framing/sync, sync recapture -after error, landmarks during seeking, and enough information to -properly separate data back into packets at the original packet -boundaries without relying on decoding to find packet boundaries.

- -

Design constraints for Ogg bitstreams

- -
    -
  1. True streaming; we must not need to seek to build a 100% - complete bitstream.
  2. -
  3. Use no more than approximately 1-2% of bitstream bandwidth for - packet boundary marking, high-level framing, sync and seeking.
  4. -
  5. Specification of absolute position within the original sample - stream.
  6. -
  7. Simple mechanism to ease limited editing, such as a simplified - concatenation mechanism.
  8. -
  9. Detection of corruption, recapture after error and direct, random - access to data at arbitrary positions in the bitstream.
  10. -
- -

Logical and Physical Bitstreams

- -

A logical Ogg bitstream is a contiguous stream of -sequential pages belonging only to the logical bitstream. A -physical Ogg bitstream is constructed from one or more -than one logical Ogg bitstream (the simplest physical bitstream -is simply a single logical bitstream). We describe below the exact -formatting of an Ogg logical bitstream. Combining logical -bitstreams into more complex physical bitstreams is described in the -Ogg bitstream overview. The exact -mapping of raw Vorbis packets into a valid Ogg Vorbis physical -bitstream is described in the Vorbis I Specification.

- -

Bitstream structure

- -

An Ogg stream is structured by dividing incoming packets into -segments of up to 255 bytes and then wrapping a group of contiguous -packet segments into a variable length page preceded by a page -header. Both the header size and page size are variable; the page -header contains sizing information and checksum data to determine -header/page size and data integrity.

- -

The bitstream is captured (or recaptured) by looking for the beginning -of a page, specifically the capture pattern. Once the capture pattern -is found, the decoder verifies page sync and integrity by computing -and comparing the checksum. At that point, the decoder can extract the -packets themselves.

- -

Packet segmentation

- -

Packets are logically divided into multiple segments before encoding -into a page. Note that the segmentation and fragmentation process is a -logical one; it's used to compute page header values and the original -page data need not be disturbed, even when a packet spans page -boundaries.

- -

The raw packet is logically divided into [n] 255 byte segments and a -last fractional segment of < 255 bytes. A packet size may well -consist only of the trailing fractional segment, and a fractional -segment may be zero length. These values, called "lacing values" are -then saved and placed into the header segment table.

- -

An example should make the basic concept clear:

- -
-
-raw packet:
-  ___________________________________________
- |______________packet data__________________| 753 bytes
-
-lacing values for page header segment table: 255,255,243
-
-
- -

We simply add the lacing values for the total size; the last lacing -value for a packet is always the value that is less than 255. Note -that this encoding both avoids imposing a maximum packet size as well -as imposing minimum overhead on small packets (as opposed to, eg, -simply using two bytes at the head of every packet and having a max -packet size of 32k. Small packets (<255, the typical case) are -penalized with twice the segmentation overhead). Using the lacing -values as suggested, small packets see the minimum possible -byte-aligned overhead (1 byte) and large packets, over 512 bytes or -so, see a fairly constant ~.5% overhead on encoding space.

- -

Note that a lacing value of 255 implies that a second lacing value -follows in the packet, and a value of < 255 marks the end of the -packet after that many additional bytes. A packet of 255 bytes (or a -multiple of 255 bytes) is terminated by a lacing value of 0:

- -

-raw packet:
-  _______________________________
- |________packet data____________|          255 bytes
-
-lacing values: 255, 0
-
- -

Note also that a 'nil' (zero length) packet is not an error; it -consists of nothing more than a lacing value of zero in the header.

- -

Packets spanning pages

- -

Packets are not restricted to beginning and ending within a page, -although individual segments are, by definition, required to do so. -Packets are not restricted to a maximum size, although excessively -large packets in the data stream are discouraged.

- -

After segmenting a packet, the encoder may decide not to place all the -resulting segments into the current page; to do so, the encoder places -the lacing values of the segments it wishes to belong to the current -page into the current segment table, then finishes the page. The next -page is begun with the first value in the segment table belonging to -the next packet segment, thus continuing the packet (data in the -packet body must also correspond properly to the lacing values in the -spanned pages. The segment data in the first packet corresponding to -the lacing values of the first page belong in that page; packet -segments listed in the segment table of the following page must begin -the page body of the subsequent page).

- -

The last mechanic to spanning a page boundary is to set the header -flag in the new page to indicate that the first lacing value in the -segment table continues rather than begins a packet; a header flag of -0x01 is set to indicate a continued packet. Although mandatory, it -is not actually algorithmically necessary; one could inspect the -preceding segment table to determine if the packet is new or -continued. Adding the information to the packet_header flag allows a -simpler design (with no overhead) that needs only inspect the current -page header after frame capture. This also allows faster error -recovery in the event that the packet originates in a corrupt -preceding page, implying that the previous page's segment table -cannot be trusted.

- -

Note that a packet can span an arbitrary number of pages; the above -spanning process is repeated for each spanned page boundary. Also a -'zero termination' on a packet size that is an even multiple of 255 -must appear even if the lacing value appears in the next page as a -zero-length continuation of the current packet. The header flag -should be set to 0x01 to indicate that the packet spanned, even though -the span is a nil case as far as data is concerned.

- -

The encoding looks odd, but is properly optimized for speed and the -expected case of the majority of packets being between 50 and 200 -bytes (note that it is designed such that packets of wildly different -sizes can be handled within the model; placing packet size -restrictions on the encoder would have only slightly simplified design -in page generation and increased overall encoder complexity).

- -

The main point behind tracking individual packets (and packet -segments) is to allow more flexible encoding tricks that requiring -explicit knowledge of packet size. An example is simple bandwidth -limiting, implemented by simply truncating packets in the nominal case -if the packet is arranged so that the least sensitive portion of the -data comes last.

- - -

Page header

- -

The headering mechanism is designed to avoid copying and re-assembly -of the packet data (ie, making the packet segmentation process a -logical one); the header can be generated directly from incoming -packet data. The encoder buffers packet data until it finishes a -complete page at which point it writes the header followed by the -buffered packet segments.

- -

capture_pattern

- -

A header begins with a capture pattern that simplifies identifying -pages; once the decoder has found the capture pattern it can do a more -intensive job of verifying that it has in fact found a page boundary -(as opposed to an inadvertent coincidence in the byte stream).

- -

- byte value
-
-  0  0x4f 'O'
-  1  0x67 'g'
-  2  0x67 'g'
-  3  0x53 'S'  
-
- -

stream_structure_version

- -

The capture pattern is followed by the stream structure revision:

- -

- byte value
-
-  4  0x00
-
- -

header_type_flag

- -

The header type flag identifies this page's context in the bitstream:

- -

- byte value
-
-  5  bitflags: 0x01: unset = fresh packet
-	               set = continued packet
-	       0x02: unset = not first page of logical bitstream
-                       set = first page of logical bitstream (bos)
-	       0x04: unset = not last page of logical bitstream
-                       set = last page of logical bitstream (eos)
-
- -

absolute granule position

- -

(This is packed in the same way the rest of Ogg data is packed; LSb -of LSB first. Note that the 'position' data specifies a 'sample' -number (eg, in a CD quality sample is four octets, 16 bits for left -and 16 bits for right; in video it would likely be the frame number. -It is up to the specific codec in use to define the semantic meaning -of the granule position value). The position specified is the total -samples encoded after including all packets finished on this page -(packets begun on this page but continuing on to the next page do not -count). The rationale here is that the position specified in the -frame header of the last page tells how long the data coded by the -bitstream is. A truncated stream will still return the proper number -of samples that can be decoded fully.

- -

A special value of '-1' (in two's complement) indicates that no packets -finish on this page.

- -

- byte value
-
-  6  0xXX LSB
-  7  0xXX
-  8  0xXX
-  9  0xXX
- 10  0xXX
- 11  0xXX
- 12  0xXX
- 13  0xXX MSB
-
- -

stream serial number

- -

Ogg allows for separate logical bitstreams to be mixed at page -granularity in a physical bitstream. The most common case would be -sequential arrangement, but it is possible to interleave pages for -two separate bitstreams to be decoded concurrently. The serial -number is the means by which pages physical pages are associated with -a particular logical stream. Each logical stream must have a unique -serial number within a physical stream:

- -

- byte value
-
- 14  0xXX LSB
- 15  0xXX
- 16  0xXX
- 17  0xXX MSB
-
- -

page sequence no

- -

Page counter; lets us know if a page is lost (useful where packets -span page boundaries).

- -

- byte value
-
- 18  0xXX LSB
- 19  0xXX
- 20  0xXX
- 21  0xXX MSB
-
- -

page checksum

- -

32 bit CRC value (direct algorithm, initial val and final XOR = 0, -generator polynomial=0x04c11db7). The value is computed over the -entire header (with the CRC field in the header set to zero) and then -continued over the page. The CRC field is then filled with the -computed value.

- -

(A thorough discussion of CRC algorithms can be found in "A -Painless Guide to CRC Error Detection Algorithms" by Ross -Williams ross@ross.net.)

- -

- byte value
-
- 22  0xXX LSB
- 23  0xXX
- 24  0xXX
- 25  0xXX MSB
-
- -

page_segments

- -

The number of segment entries to appear in the segment table. The -maximum number of 255 segments (255 bytes each) sets the maximum -possible physical page size at 65307 bytes or just under 64kB (thus -we know that a header corrupted so as destroy sizing/alignment -information will not cause a runaway bitstream. We'll read in the -page according to the corrupted size information that's guaranteed to -be a reasonable size regardless, notice the checksum mismatch, drop -sync and then look for recapture).

- -

- byte value
-
- 26 0x00-0xff (0-255)
-
- -

segment_table (containing packet lacing values)

- -

The lacing values for each packet segment physically appearing in -this page are listed in contiguous order.

- -

- byte value
-
- 27 0x00-0xff (0-255)
- [...]
- n  0x00-0xff (0-255, n=page_segments+26)
-
- -

Total page size is calculated directly from the known header size and -lacing values in the segment table. Packet data segments follow -immediately after the header.

- -

Page headers typically impose a flat .25-.5% space overhead assuming -nominal ~8k page sizes. The segmentation table needed for exact -packet recovery in the streaming layer adds approximately .5-1% -nominal assuming expected encoder behavior in the 44.1kHz, 128kbps -stereo encodings.

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