From 2c1c5595efec1db63c142accda59e83079af217e Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 21:26:31 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- nGenEx/Window.h | 232 +++++++++++++++++++++++++++++++------------------------- 1 file changed, 128 insertions(+), 104 deletions(-) (limited to 'nGenEx/Window.h') diff --git a/nGenEx/Window.h b/nGenEx/Window.h index 644bd4a..6688b44 100644 --- a/nGenEx/Window.h +++ b/nGenEx/Window.h @@ -1,104 +1,128 @@ -/* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: nGenEx.lib - FILE: Window.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Window class (a region of a screen or buffer) -*/ - -#ifndef Window_h -#define Window_h - -#include "Types.h" -#include "Geometry.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Color; -class Bitmap; -class Font; -class Screen; -class View; - -// +--------------------------------------------------------------------+ - -class Window -{ - friend class Screen; - -public: - static const char* TYPENAME() { return "Window"; } - - Window(Screen* s, int ax, int ay, int aw, int ah); - virtual ~Window(); - - int operator == (const Window& that) const { return this == &that; } - - // Screen dimensions: - Screen* GetScreen() const { return screen; } - const Rect& GetRect() const { return rect; } - int X() const { return rect.x; } - int Y() const { return rect.y; } - int Width() const { return rect.w; } - int Height() const { return rect.h; } - - // Operations: - virtual void Paint(); - virtual void Show() { shown = true; } - virtual void Hide() { shown = false; } - virtual bool IsShown() const { return shown; } - - virtual void MoveTo(const Rect& r); - - virtual bool AddView(View* v); - virtual bool DelView(View* v); - - Rect ClipRect(const Rect& r); - bool ClipLine(int& x1, int& y1, int& x2, int& y2); - bool ClipLine(double& x1, double& y1, double& x2, double& y2); - - void DrawLine(int x1, int y1, int x2, int y2, Color color, int blend=0); - void DrawRect(int x1, int y1, int x2, int y2, Color color, int blend=0); - void DrawRect(const Rect& r, Color color, int blend=0); - void FillRect(int x1, int y1, int x2, int y2, Color color, int blend=0); - void FillRect(const Rect& r, Color color, int alpha=0); - void DrawBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0); - void FadeBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend); - void ClipBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend, const Rect& clip); - void TileBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0); - void DrawLines(int nPts, POINT* pts, Color color, int blend=0); - void DrawPoly(int nPts, POINT* pts, Color color, int blend=0); - void FillPoly(int nPts, POINT* pts, Color color, int blend=0); - - void DrawEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0); - void FillEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0); - - // text methods: - void SetFont(Font* f) { font = f; } - Font* GetFont() const { return font; } - - void Print(int x1, int y1, const char* fmt, ...); - void DrawText(const char* txt, int count, Rect& txt_rect, DWORD flags); - -protected: - // translate screen coords into window relative coords - virtual void ScreenToWindow(int& x, int& y) { } - virtual void ScreenToWindow(Rect& r) { } - - Rect rect; - Screen* screen; - bool shown; - Font* font; - - List view_list; -}; - -#endif Window_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: Window.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Window class (a region of a screen or buffer) +*/ + +#ifndef Window_h +#define Window_h + +#include "Types.h" +#include "Geometry.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class Color; +class Bitmap; +class Font; +class Screen; +class View; + +// +--------------------------------------------------------------------+ + +class Window +{ + friend class Screen; + +public: + static const char* TYPENAME() { return "Window"; } + + Window(Screen* s, int ax, int ay, int aw, int ah); + virtual ~Window(); + + int operator == (const Window& that) const { return this == &that; } + + // Screen dimensions: + Screen* GetScreen() const { return screen; } + const Rect& GetRect() const { return rect; } + int X() const { return rect.x; } + int Y() const { return rect.y; } + int Width() const { return rect.w; } + int Height() const { return rect.h; } + + // Operations: + virtual void Paint(); + virtual void Show() { shown = true; } + virtual void Hide() { shown = false; } + virtual bool IsShown() const { return shown; } + + virtual void MoveTo(const Rect& r); + + virtual bool AddView(View* v); + virtual bool DelView(View* v); + + Rect ClipRect(const Rect& r); + bool ClipLine(int& x1, int& y1, int& x2, int& y2); + bool ClipLine(double& x1, double& y1, double& x2, double& y2); + + void DrawLine(int x1, int y1, int x2, int y2, Color color, int blend=0); + void DrawRect(int x1, int y1, int x2, int y2, Color color, int blend=0); + void DrawRect(const Rect& r, Color color, int blend=0); + void FillRect(int x1, int y1, int x2, int y2, Color color, int blend=0); + void FillRect(const Rect& r, Color color, int alpha=0); + void DrawBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0); + void FadeBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend); + void ClipBitmap(int x1, int y1, int x2, int y2, Bitmap* img, Color c, int blend, const Rect& clip); + void TileBitmap(int x1, int y1, int x2, int y2, Bitmap* img, int blend=0); + void DrawLines(int nPts, POINT* pts, Color color, int blend=0); + void DrawPoly(int nPts, POINT* pts, Color color, int blend=0); + void FillPoly(int nPts, POINT* pts, Color color, int blend=0); + + void DrawEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0); + void FillEllipse(int x1, int y1, int x2, int y2, Color color, int blend=0); + + // text methods: + void SetFont(Font* f) { font = f; } + Font* GetFont() const { return font; } + + void Print(int x1, int y1, const char* fmt, ...); + void DrawText(const char* txt, int count, Rect& txt_rect, DWORD flags); + +protected: + // translate screen coords into window relative coords + virtual void ScreenToWindow(int& x, int& y) { } + virtual void ScreenToWindow(Rect& r) { } + + Rect rect; + Screen* screen; + bool shown; + Font* font; + + List view_list; +}; + +#endif Window_h + -- cgit v1.1