From b2805409566af00bc15639494f5a186fbd2f16e6 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 20:15:42 +0000 Subject: More indenting changes --- nGenEx/VideoDX9VertexBuffer.cpp | 332 ++++++++++++++++++++-------------------- 1 file changed, 166 insertions(+), 166 deletions(-) (limited to 'nGenEx/VideoDX9VertexBuffer.cpp') diff --git a/nGenEx/VideoDX9VertexBuffer.cpp b/nGenEx/VideoDX9VertexBuffer.cpp index 08d3bb2..952f43c 100644 --- a/nGenEx/VideoDX9VertexBuffer.cpp +++ b/nGenEx/VideoDX9VertexBuffer.cpp @@ -1,15 +1,15 @@ /* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: nGenEx.lib - FILE: VideoDX9VertexBuffer.cpp - AUTHOR: John DiCamillo + SUBSYSTEM: nGenEx.lib + FILE: VideoDX9VertexBuffer.cpp + AUTHOR: John DiCamillo - OVERVIEW - ======== - Direct3D Video class for DirectX 9 + OVERVIEW + ======== + Direct3D Video class for DirectX 9 */ #include "MemDebug.h" @@ -28,44 +28,44 @@ extern int VD3D_describe_things; // +--------------------------------------------------------------------+ VideoDX9VertexBuffer::VideoDX9VertexBuffer(VideoDX9* dx9, - UINT nverts, - UINT vsize, - DWORD format, - DWORD usage) - : video(dx9), vertex_buffer(0), - num_verts(nverts), num_locked(0), vert_size(vsize), next_vert(0), - is_dynamic(false) +UINT nverts, +UINT vsize, +DWORD format, +DWORD usage) +: video(dx9), vertex_buffer(0), +num_verts(nverts), num_locked(0), vert_size(vsize), next_vert(0), +is_dynamic(false) { - UINT len = num_verts * vert_size; - - if (video && len) { - is_dynamic = (usage & D3DUSAGE_DYNAMIC) ? true : false; - D3DPOOL pool = is_dynamic ? D3DPOOL_DEFAULT : D3DPOOL_MANAGED; - - HRESULT hr = video->D3DDevice()->CreateVertexBuffer(len, - usage, - format, - pool, - &vertex_buffer, - 0); - - if (FAILED(hr)) { - static int report = 10; - if (report) { - VideoDX9Error("Could not create vertex buffer.", hr); - report--; - } - - num_verts = 0; - vert_size = 0; - next_vert = 0; - } - } + UINT len = num_verts * vert_size; + + if (video && len) { + is_dynamic = (usage & D3DUSAGE_DYNAMIC) ? true : false; + D3DPOOL pool = is_dynamic ? D3DPOOL_DEFAULT : D3DPOOL_MANAGED; + + HRESULT hr = video->D3DDevice()->CreateVertexBuffer(len, + usage, + format, + pool, + &vertex_buffer, + 0); + + if (FAILED(hr)) { + static int report = 10; + if (report) { + VideoDX9Error("Could not create vertex buffer.", hr); + report--; + } + + num_verts = 0; + vert_size = 0; + next_vert = 0; + } + } } VideoDX9VertexBuffer::~VideoDX9VertexBuffer() { - RELEASE(vertex_buffer); + RELEASE(vertex_buffer); } // +--------------------------------------------------------------------+ @@ -73,68 +73,68 @@ VideoDX9VertexBuffer::~VideoDX9VertexBuffer() BYTE* VideoDX9VertexBuffer::Lock(UINT count) { - if (vertex_buffer && count <= num_verts) { - DWORD flags = 0; - - if (count == 0) - count = num_verts; - - if (is_dynamic) { - flags = D3DLOCK_NOOVERWRITE; - - if (next_vert + count > num_verts) { - next_vert = 0; - flags = D3DLOCK_DISCARD; - } - } - - void* result = 0; - HRESULT hr = 0; - - hr = vertex_buffer->Lock(next_vert * vert_size, - count * vert_size, - &result, - flags); - - if (SUCCEEDED(hr)) { - num_locked = count; - return (BYTE*) result; - } - } - - return 0; + if (vertex_buffer && count <= num_verts) { + DWORD flags = 0; + + if (count == 0) + count = num_verts; + + if (is_dynamic) { + flags = D3DLOCK_NOOVERWRITE; + + if (next_vert + count > num_verts) { + next_vert = 0; + flags = D3DLOCK_DISCARD; + } + } + + void* result = 0; + HRESULT hr = 0; + + hr = vertex_buffer->Lock(next_vert * vert_size, + count * vert_size, + &result, + flags); + + if (SUCCEEDED(hr)) { + num_locked = count; + return (BYTE*) result; + } + } + + return 0; } void VideoDX9VertexBuffer::Unlock() { - if (vertex_buffer && num_locked > 0) { - vertex_buffer->Unlock(); + if (vertex_buffer && num_locked > 0) { + vertex_buffer->Unlock(); - next_vert += num_locked; - num_locked = 0; - } + next_vert += num_locked; + num_locked = 0; + } } bool VideoDX9VertexBuffer::Select(int stream) { - if (video && vertex_buffer) { - HRESULT hr = E_FAIL; + if (video && vertex_buffer) { + HRESULT hr = E_FAIL; - if (num_locked > 0) - Unlock(); + if (num_locked > 0) + Unlock(); - hr = video->D3DDevice()->SetStreamSource(stream, - vertex_buffer, - 0, - vert_size); + hr = video->D3DDevice()->SetStreamSource(stream, + vertex_buffer, + 0, + vert_size); - if (SUCCEEDED(hr)) - return true; - } + if (SUCCEEDED(hr)) + return true; + } - return false; + return false; } // +--------------------------------------------------------------------+ @@ -142,19 +142,19 @@ VideoDX9VertexBuffer::Select(int stream) UINT VideoDX9VertexBuffer::GetNumVerts() const { - return num_verts; + return num_verts; } UINT VideoDX9VertexBuffer::GetVertSize() const { - return vert_size; + return vert_size; } UINT VideoDX9VertexBuffer::GetNextVert() const { - return next_vert; + return next_vert; } @@ -164,41 +164,41 @@ VideoDX9VertexBuffer::GetNextVert() const VideoDX9IndexBuffer::VideoDX9IndexBuffer(VideoDX9* dx9, - UINT nind, - DWORD usage) - : video(dx9), index_buffer(0), - num_indices(nind), num_locked(0), next_index(0), - is_dynamic(false) +UINT nind, +DWORD usage) +: video(dx9), index_buffer(0), +num_indices(nind), num_locked(0), next_index(0), +is_dynamic(false) { - UINT len = num_indices * sizeof(WORD); - - if (video && len) { - is_dynamic = (usage & D3DUSAGE_DYNAMIC) ? true : false; - D3DPOOL pool = is_dynamic ? D3DPOOL_DEFAULT : D3DPOOL_MANAGED; - - HRESULT hr = video->D3DDevice()->CreateIndexBuffer(len, - usage, - D3DFMT_INDEX16, - pool, - &index_buffer, - 0); - - if (FAILED(hr)) { - static int report = 10; - if (report) { - VideoDX9Error("Could not create index buffer.", hr); - report--; - } - - num_indices = 0; - next_index = 0; - } - } + UINT len = num_indices * sizeof(WORD); + + if (video && len) { + is_dynamic = (usage & D3DUSAGE_DYNAMIC) ? true : false; + D3DPOOL pool = is_dynamic ? D3DPOOL_DEFAULT : D3DPOOL_MANAGED; + + HRESULT hr = video->D3DDevice()->CreateIndexBuffer(len, + usage, + D3DFMT_INDEX16, + pool, + &index_buffer, + 0); + + if (FAILED(hr)) { + static int report = 10; + if (report) { + VideoDX9Error("Could not create index buffer.", hr); + report--; + } + + num_indices = 0; + next_index = 0; + } + } } VideoDX9IndexBuffer::~VideoDX9IndexBuffer() { - RELEASE(index_buffer); + RELEASE(index_buffer); } // +--------------------------------------------------------------------+ @@ -206,63 +206,63 @@ VideoDX9IndexBuffer::~VideoDX9IndexBuffer() WORD* VideoDX9IndexBuffer::Lock(UINT count) { - if (index_buffer && count <= num_indices) { - DWORD flags = 0; - - if (count == 0) - count = num_indices; - - if (is_dynamic) { - flags = D3DLOCK_NOOVERWRITE; - - if (next_index + count > num_indices) { - next_index = 0; - flags = D3DLOCK_DISCARD; - } - } - - void* result = 0; - HRESULT hr = 0; - - hr = index_buffer->Lock(next_index * 2, - count * 2, - &result, - flags); - - if (SUCCEEDED(hr)) { - num_locked = count; - return (WORD*) result; - } - } - - return 0; + if (index_buffer && count <= num_indices) { + DWORD flags = 0; + + if (count == 0) + count = num_indices; + + if (is_dynamic) { + flags = D3DLOCK_NOOVERWRITE; + + if (next_index + count > num_indices) { + next_index = 0; + flags = D3DLOCK_DISCARD; + } + } + + void* result = 0; + HRESULT hr = 0; + + hr = index_buffer->Lock(next_index * 2, + count * 2, + &result, + flags); + + if (SUCCEEDED(hr)) { + num_locked = count; + return (WORD*) result; + } + } + + return 0; } void VideoDX9IndexBuffer::Unlock() { - if (index_buffer && num_locked > 0) { - index_buffer->Unlock(); + if (index_buffer && num_locked > 0) { + index_buffer->Unlock(); - next_index += num_locked; - num_locked = 0; - } + next_index += num_locked; + num_locked = 0; + } } bool VideoDX9IndexBuffer::Select() { - if (video && index_buffer) { - if (num_locked > 0) - Unlock(); + if (video && index_buffer) { + if (num_locked > 0) + Unlock(); - HRESULT hr = video->D3DDevice()->SetIndices(index_buffer); + HRESULT hr = video->D3DDevice()->SetIndices(index_buffer); - if (SUCCEEDED(hr)) - return true; - } + if (SUCCEEDED(hr)) + return true; + } - return false; + return false; } // +--------------------------------------------------------------------+ @@ -270,12 +270,12 @@ VideoDX9IndexBuffer::Select() UINT VideoDX9IndexBuffer::GetNumIndices() const { - return num_indices; + return num_indices; } UINT VideoDX9IndexBuffer::GetNextIndex() const { - return next_index; + return next_index; } -- cgit v1.1