From 88a7e24d44695f49e1250a9314f03bf4c6e1cff8 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Sun, 24 Jun 2012 18:55:14 +0000 Subject: A few PVS studio things --- nGenEx/VideoDX9.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'nGenEx/VideoDX9.cpp') diff --git a/nGenEx/VideoDX9.cpp b/nGenEx/VideoDX9.cpp index d3c623c..902f4cb 100644 --- a/nGenEx/VideoDX9.cpp +++ b/nGenEx/VideoDX9.cpp @@ -1345,9 +1345,10 @@ VideoDX9::SetLights(const List& lights) d3d_light.Type = (D3DLIGHTTYPE) light->Type(); if (light->Type() == Light::LIGHT_DIRECTIONAL) { - d3d_light.Direction.x = (float) (-light->Location().x); - d3d_light.Direction.y = (float) (-light->Location().y); - d3d_light.Direction.z = (float) (-light->Location().z); + Point light_location = light->Location(); + d3d_light.Direction.x = (float) (-light_location.x); + d3d_light.Direction.y = (float) (-light_location.y); + d3d_light.Direction.z = (float) (-light_location.z); if (d3d_light.Direction.x == 0 && d3d_light.Direction.y == 0 && -- cgit v1.1