From 2c1c5595efec1db63c142accda59e83079af217e Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 21:26:31 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- nGenEx/TexDX9.h | 182 ++++++++++++++++++++++++++++++++------------------------ 1 file changed, 103 insertions(+), 79 deletions(-) (limited to 'nGenEx/TexDX9.h') diff --git a/nGenEx/TexDX9.h b/nGenEx/TexDX9.h index dba3460..a2bd056 100644 --- a/nGenEx/TexDX9.h +++ b/nGenEx/TexDX9.h @@ -1,79 +1,103 @@ -/* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: nGenEx.lib - FILE: TexDX9.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Direct 3D Texture Cache -*/ - -#ifndef TexDX9_h -#define TexDX9_h - -#include "Bitmap.h" - -// +--------------------------------------------------------------------+ - -class Video; -class VideoDX9; -class Bitmap; -struct VD3D_texture_format; - -// +--------------------------------------------------------------------+ - -struct TexCacheDX9Entry -{ - TexCacheDX9Entry() : bitmap_id(0), texture(0), used_last(0), - last_modified(0), normal(false) { } - - void Release(); - void Unload(); - - HANDLE bitmap_id; - IDirect3DTexture9* texture; - DWORD used_last; - DWORD last_modified; - bool normal; -}; - -// +--------------------------------------------------------------------+ - -class TexCacheDX9 -{ -public: - TexCacheDX9(VideoDX9* video); - virtual ~TexCacheDX9(); - - void FrameNumber(int n) { frame_number = n; } - IDirect3DTexture9* FindTexture(Bitmap* bmp); - IDirect3DTexture9* FindNormalMap(Bitmap* bmp, float amp=1); - bool LoadTexture(Bitmap* bmp, TexCacheDX9Entry* entry); - void InvalidateCache(); - - int count; - -private: - int FreeLRU(int tries=4); - int FreeUpCache(); - void CreateNormalMap(int index, float amp=1); - - VideoDX9* video; - IDirect3D9* d3d; - IDirect3DDevice9* d3ddevice; - - DWORD vidmem; - - int bad_frame; - DWORD frame_number; - - int mru; - TexCacheDX9Entry* cache; -}; - -#endif // TexDX9_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: TexDX9.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Direct 3D Texture Cache +*/ + +#ifndef TexDX9_h +#define TexDX9_h + +#include "Bitmap.h" + +// +--------------------------------------------------------------------+ + +class Video; +class VideoDX9; +class Bitmap; +struct VD3D_texture_format; + +// +--------------------------------------------------------------------+ + +struct TexCacheDX9Entry +{ + TexCacheDX9Entry() : bitmap_id(0), texture(0), used_last(0), + last_modified(0), normal(false) { } + + void Release(); + void Unload(); + + HANDLE bitmap_id; + IDirect3DTexture9* texture; + DWORD used_last; + DWORD last_modified; + bool normal; +}; + +// +--------------------------------------------------------------------+ + +class TexCacheDX9 +{ +public: + TexCacheDX9(VideoDX9* video); + virtual ~TexCacheDX9(); + + void FrameNumber(int n) { frame_number = n; } + IDirect3DTexture9* FindTexture(Bitmap* bmp); + IDirect3DTexture9* FindNormalMap(Bitmap* bmp, float amp=1); + bool LoadTexture(Bitmap* bmp, TexCacheDX9Entry* entry); + void InvalidateCache(); + + int count; + +private: + int FreeLRU(int tries=4); + int FreeUpCache(); + void CreateNormalMap(int index, float amp=1); + + VideoDX9* video; + IDirect3D9* d3d; + IDirect3DDevice9* d3ddevice; + + DWORD vidmem; + + int bad_frame; + DWORD frame_number; + + int mru; + TexCacheDX9Entry* cache; +}; + +#endif // TexDX9_h + -- cgit v1.1