From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- nGenEx/Shadow.h | 70 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 70 insertions(+) create mode 100644 nGenEx/Shadow.h (limited to 'nGenEx/Shadow.h') diff --git a/nGenEx/Shadow.h b/nGenEx/Shadow.h new file mode 100644 index 0000000..a039337 --- /dev/null +++ b/nGenEx/Shadow.h @@ -0,0 +1,70 @@ +/* Project nGenEx + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: nGenEx.lib + FILE: Shadow.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Dynamic Stencil Shadow Volumes +*/ + +#ifndef Shadow_h +#define Shadow_h + +#include "Geometry.h" +#include "Color.h" + +// +--------------------------------------------------------------------+ + +#define Shadow_DESTROY(x) if (x) { x->Destroy(); x = 0; } + +// +--------------------------------------------------------------------+ + +class Light; +class Scene; +class Solid; +class Video; + +// +--------------------------------------------------------------------+ + +class Shadow +{ +public: + static const char* TYPENAME() { return "Shadow"; } + + Shadow(Solid* solid); + virtual ~Shadow(); + + int operator == (const Shadow& s) const { return this == &s; } + + // operations + void Render(Video* video); + void Update(Light* light); + void AddEdge(WORD v1, WORD v2); + void Reset(); + + bool IsEnabled() const { return enabled; } + void SetEnabled(bool e) { enabled = e; } + + static void SetVisibleShadowVolumes(bool vis); + static bool GetVisibleShadowVolumes(); + +protected: + Solid* solid; + Vec3* verts; + int nverts; + int max_verts; + bool enabled; + + WORD* edges; + DWORD num_edges; +}; + +// +--------------------------------------------------------------------+ + +#endif Shadow_h + -- cgit v1.1