From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- nGenEx/Particles.h | 86 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 86 insertions(+) create mode 100644 nGenEx/Particles.h (limited to 'nGenEx/Particles.h') diff --git a/nGenEx/Particles.h b/nGenEx/Particles.h new file mode 100644 index 0000000..ad473ee --- /dev/null +++ b/nGenEx/Particles.h @@ -0,0 +1,86 @@ +/* Project nGenEx + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: nGenEx.lib + FILE: Particles.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Particle burst class +*/ + +#ifndef Particles_h +#define Particles_h + +#include "Types.h" +#include "Geometry.h" +#include "Graphic.h" +#include "Sprite.h" + +// +--------------------------------------------------------------------+ + +class Particles : public Graphic +{ +public: + Particles(Bitmap* bitmap, + int np, + const Vec3& base_loc, + const Vec3& vel, + float base_speed = 500.0f, + float drag = 1.0f, + float scale = 1.0f, + float bloom = 0.0f, + float decay = 100.0f, + float release = 1.0f, + bool cont = false, + bool trail = true, + bool rise = false, + int blend = 3, + int nframes = 1); + + virtual ~Particles(); + + virtual void Render(Video* video, DWORD flags); + virtual void ExecFrame(double seconds); + virtual void TranslateBy(const Point& ref) { offset = ref; loc = loc - ref; } + virtual bool CheckVisibility(Projector& projector); + + virtual bool IsEmitting() const { return emitting; } + virtual void StopEmitting() { emitting = false; } + +protected: + int nparts; + int nverts; + int blend; + bool continuous; + bool trailing; + bool rising; + bool emitting; + + float base_speed; + float max_speed; + float drag; + float release_rate; + float decay; + float min_scale; + float max_scale; + float extra; + + Point ref_loc; + Point offset; + Point* velocity; + Point* part_loc; + Point* release; + float* timestamp; + float* intensity; + float* scale; + float* angle; + BYTE* frame; + + Sprite* point_sprite; +}; + +#endif Particles_h -- cgit v1.1