From 2c1c5595efec1db63c142accda59e83079af217e Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 21:26:31 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- nGenEx/Particles.h | 196 ++++++++++++++++++++++++++++++----------------------- 1 file changed, 110 insertions(+), 86 deletions(-) (limited to 'nGenEx/Particles.h') diff --git a/nGenEx/Particles.h b/nGenEx/Particles.h index 794c075..ac0bc2b 100644 --- a/nGenEx/Particles.h +++ b/nGenEx/Particles.h @@ -1,86 +1,110 @@ -/* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: nGenEx.lib - FILE: Particles.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Particle burst class -*/ - -#ifndef Particles_h -#define Particles_h - -#include "Types.h" -#include "Geometry.h" -#include "Graphic.h" -#include "Sprite.h" - -// +--------------------------------------------------------------------+ - -class Particles : public Graphic -{ -public: - Particles(Bitmap* bitmap, - int np, - const Vec3& base_loc, - const Vec3& vel, - float base_speed = 500.0f, - float drag = 1.0f, - float scale = 1.0f, - float bloom = 0.0f, - float decay = 100.0f, - float release = 1.0f, - bool cont = false, - bool trail = true, - bool rise = false, - int blend = 3, - int nframes = 1); - - virtual ~Particles(); - - virtual void Render(Video* video, DWORD flags); - virtual void ExecFrame(double seconds); - virtual void TranslateBy(const Point& ref) { offset = ref; loc = loc - ref; } - virtual bool CheckVisibility(Projector& projector); - - virtual bool IsEmitting() const { return emitting; } - virtual void StopEmitting() { emitting = false; } - -protected: - int nparts; - int nverts; - int blend; - bool continuous; - bool trailing; - bool rising; - bool emitting; - - float base_speed; - float max_speed; - float drag; - float release_rate; - float decay; - float min_scale; - float max_scale; - float extra; - - Point ref_loc; - Point offset; - Point* velocity; - Point* part_loc; - Point* release; - float* timestamp; - float* intensity; - float* scale; - float* angle; - BYTE* frame; - - Sprite* point_sprite; -}; - -#endif Particles_h +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: Particles.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Particle burst class +*/ + +#ifndef Particles_h +#define Particles_h + +#include "Types.h" +#include "Geometry.h" +#include "Graphic.h" +#include "Sprite.h" + +// +--------------------------------------------------------------------+ + +class Particles : public Graphic +{ +public: + Particles(Bitmap* bitmap, + int np, + const Vec3& base_loc, + const Vec3& vel, + float base_speed = 500.0f, + float drag = 1.0f, + float scale = 1.0f, + float bloom = 0.0f, + float decay = 100.0f, + float release = 1.0f, + bool cont = false, + bool trail = true, + bool rise = false, + int blend = 3, + int nframes = 1); + + virtual ~Particles(); + + virtual void Render(Video* video, DWORD flags); + virtual void ExecFrame(double seconds); + virtual void TranslateBy(const Point& ref) { offset = ref; loc = loc - ref; } + virtual bool CheckVisibility(Projector& projector); + + virtual bool IsEmitting() const { return emitting; } + virtual void StopEmitting() { emitting = false; } + +protected: + int nparts; + int nverts; + int blend; + bool continuous; + bool trailing; + bool rising; + bool emitting; + + float base_speed; + float max_speed; + float drag; + float release_rate; + float decay; + float min_scale; + float max_scale; + float extra; + + Point ref_loc; + Point offset; + Point* velocity; + Point* part_loc; + Point* release; + float* timestamp; + float* intensity; + float* scale; + float* angle; + BYTE* frame; + + Sprite* point_sprite; +}; + +#endif Particles_h -- cgit v1.1