From 9a9de7689176de013872e5a6a5367f79202d0844 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Sat, 26 May 2012 16:38:08 +0000 Subject: Getting closer to getting magic to compile. The file renaming was necessary in order to remove a conflict between the WinSDK's locale.h and starshatter's own version. --- nGenEx/Locale.h | 53 ----------------------------------------------------- 1 file changed, 53 deletions(-) delete mode 100644 nGenEx/Locale.h (limited to 'nGenEx/Locale.h') diff --git a/nGenEx/Locale.h b/nGenEx/Locale.h deleted file mode 100644 index 551c379..0000000 --- a/nGenEx/Locale.h +++ /dev/null @@ -1,53 +0,0 @@ -/* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2006. All Rights Reserved. - - SUBSYSTEM: nGenEx.lib - FILE: Locale.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Description of locale by ISO language, country, and variant -*/ - -#ifndef Locale_h -#define Locale_h - -#include "List.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class Locale -{ -public: - static const char* TYPENAME() { return "Locale"; } - - Locale(const char* language, const char* country=0, const char* variant=0); - ~Locale(); - - int operator == (const Locale& that) const; - - // Operations: - static const List& GetAllLocales(); - static Locale* ParseLocale(const char* str); - - // Property accessors: - const char* GetLanguage() const { return language; } - const char* GetCountry() const { return country; } - const char* GetVariant() const { return variant; } - const Text GetFullCode() const; - const Text GetDisplayName() const; - - -protected: - static Locale* CreateLocale(const char* language, const char* country=0, const char* variant=0); - char language[8]; - char country[8]; - char variant[8]; -}; - -#endif Locale_h - -- cgit v1.1