From 2c1c5595efec1db63c142accda59e83079af217e Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 21:26:31 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- nGenEx/Keyboard.h | 172 +++++++++++++++++++++++++++++++----------------------- 1 file changed, 98 insertions(+), 74 deletions(-) (limited to 'nGenEx/Keyboard.h') diff --git a/nGenEx/Keyboard.h b/nGenEx/Keyboard.h index 753a3de..5ce09a3 100644 --- a/nGenEx/Keyboard.h +++ b/nGenEx/Keyboard.h @@ -1,74 +1,98 @@ -/* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: nGenEx.lib - FILE: Keyboard.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Keyboard Input class -*/ - -#ifndef Keyboard_h -#define Keyboard_h - -#include "MotionController.h" - -// +--------------------------------------------------------------------+ - -class Keyboard : public MotionController -{ -public: - static const char* TYPENAME() { return "Keyboard"; } - - Keyboard(); - virtual ~Keyboard(); - - // setup - virtual void MapKeys(KeyMapEntry* mapping, int nkeys); - - // sample the physical device - virtual void Acquire(); - - // translations - virtual double X() { return x; } - virtual double Y() { return y; } - virtual double Z() { return z; } - - // rotations - virtual double Pitch() { return p; } - virtual double Roll() { return r; } - virtual double Yaw() { return w; } - virtual int Center() { return c; } - - // throttle - virtual double Throttle() { return t; } - virtual void SetThrottle(double throttle) { t = throttle; } - - // actions - virtual int Action(int n) { return action[n]; } - virtual int ActionMap(int n) { return KeyDownMap(n); } - - static bool KeyDown(int key); - static bool KeyDownMap(int key); - static void FlushKeys(); - - static Keyboard* GetInstance(); - -protected: - double x,y,z,p,r,w,t; - double p1, r1, w1; - int c; - int action[MotionController::MaxActions]; - - static int map[KEY_MAP_SIZE]; - static int alt[KEY_MAP_SIZE]; -}; - -// +--------------------------------------------------------------------+ - -#endif Keyboard_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: Keyboard.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Keyboard Input class +*/ + +#ifndef Keyboard_h +#define Keyboard_h + +#include "MotionController.h" + +// +--------------------------------------------------------------------+ + +class Keyboard : public MotionController +{ +public: + static const char* TYPENAME() { return "Keyboard"; } + + Keyboard(); + virtual ~Keyboard(); + + // setup + virtual void MapKeys(KeyMapEntry* mapping, int nkeys); + + // sample the physical device + virtual void Acquire(); + + // translations + virtual double X() { return x; } + virtual double Y() { return y; } + virtual double Z() { return z; } + + // rotations + virtual double Pitch() { return p; } + virtual double Roll() { return r; } + virtual double Yaw() { return w; } + virtual int Center() { return c; } + + // throttle + virtual double Throttle() { return t; } + virtual void SetThrottle(double throttle) { t = throttle; } + + // actions + virtual int Action(int n) { return action[n]; } + virtual int ActionMap(int n) { return KeyDownMap(n); } + + static bool KeyDown(int key); + static bool KeyDownMap(int key); + static void FlushKeys(); + + static Keyboard* GetInstance(); + +protected: + double x,y,z,p,r,w,t; + double p1, r1, w1; + int c; + int action[MotionController::MaxActions]; + + static int map[KEY_MAP_SIZE]; + static int alt[KEY_MAP_SIZE]; +}; + +// +--------------------------------------------------------------------+ + +#endif Keyboard_h + -- cgit v1.1