From 9fa6b7e2ded58330d0181321acb6b56ee61fb234 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Tue, 5 Jun 2012 08:46:29 +0000 Subject: Add VS2012 configs to the project files. --- nGenEx/D3DXImage.cpp | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'nGenEx/D3DXImage.cpp') diff --git a/nGenEx/D3DXImage.cpp b/nGenEx/D3DXImage.cpp index c83c2c4..a10eac3 100644 --- a/nGenEx/D3DXImage.cpp +++ b/nGenEx/D3DXImage.cpp @@ -12,7 +12,8 @@ D3DX image file loader */ - +#include +#include "afxdlgs.h" #include "MemDebug.h" #include "D3DXImage.h" #include "VideoDX9.h" @@ -53,8 +54,14 @@ bool D3DXImage::Load(char *filename) FILE* f; fopen_s(&f, filename,"rb"); - if (f == NULL) - return success; + if (f == NULL) { + std::string errstring = "Magic was unable to locate the following texture: "; + errstring += filename; + errstring += "\nPlease locate the texture, and copy it to the same directory the Magic executable is in."; + + MessageBox(NULL, errstring.c_str(), "Help!", MB_ICONWARNING | MB_OK); + return success; + } int len = 0; BYTE* buf = 0; -- cgit v1.1