From b2805409566af00bc15639494f5a186fbd2f16e6 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 20:15:42 +0000 Subject: More indenting changes --- nGenEx/Camera.h | 62 ++++++++++++++++++++++++++++----------------------------- 1 file changed, 31 insertions(+), 31 deletions(-) (limited to 'nGenEx/Camera.h') diff --git a/nGenEx/Camera.h b/nGenEx/Camera.h index 498d112..9bf1e24 100644 --- a/nGenEx/Camera.h +++ b/nGenEx/Camera.h @@ -1,15 +1,15 @@ /* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: nGenEx.lib - FILE: Camera.h - AUTHOR: John DiCamillo + SUBSYSTEM: nGenEx.lib + FILE: Camera.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Camera class - Position and Point of View + OVERVIEW + ======== + Camera class - Position and Point of View */ #ifndef Camera_h @@ -25,36 +25,36 @@ class Camera { public: - static const char* TYPENAME() { return "Camera"; } + static const char* TYPENAME() { return "Camera"; } - Camera(double x=0.0, double y=0.0, double z=0.0); - virtual ~Camera(); - - void Aim(double roll, double pitch, double yaw) { orientation.Rotate(roll, pitch, yaw); } - void Roll(double roll) { orientation.Roll(roll); } - void Pitch(double pitch) { orientation.Pitch(pitch); } - void Yaw(double yaw) { orientation.Yaw(yaw); } + Camera(double x=0.0, double y=0.0, double z=0.0); + virtual ~Camera(); - void MoveTo(double x, double y, double z); - void MoveTo(const Point& p); - void MoveBy(double dx, double dy, double dz); - void MoveBy(const Point& p); + void Aim(double roll, double pitch, double yaw) { orientation.Rotate(roll, pitch, yaw); } + void Roll(double roll) { orientation.Roll(roll); } + void Pitch(double pitch) { orientation.Pitch(pitch); } + void Yaw(double yaw) { orientation.Yaw(yaw); } - void Clone(const Camera& cam); - void LookAt(const Point& target); - void LookAt(const Point& target, const Point& eye, const Point& up); - bool Padlock(const Point& target, double alimit=-1, double e_lo=-1, double e_hi=-1); + void MoveTo(double x, double y, double z); + void MoveTo(const Point& p); + void MoveBy(double dx, double dy, double dz); + void MoveBy(const Point& p); - Point Pos() const { return pos; } - Point vrt() const { return Point(orientation(0,0), orientation(0,1), orientation(0,2)); } - Point vup() const { return Point(orientation(1,0), orientation(1,1), orientation(1,2)); } - Point vpn() const { return Point(orientation(2,0), orientation(2,1), orientation(2,2)); } + void Clone(const Camera& cam); + void LookAt(const Point& target); + void LookAt(const Point& target, const Point& eye, const Point& up); + bool Padlock(const Point& target, double alimit=-1, double e_lo=-1, double e_hi=-1); - const Matrix& Orientation() const { return orientation; } + Point Pos() const { return pos; } + Point vrt() const { return Point(orientation(0,0), orientation(0,1), orientation(0,2)); } + Point vup() const { return Point(orientation(1,0), orientation(1,1), orientation(1,2)); } + Point vpn() const { return Point(orientation(2,0), orientation(2,1), orientation(2,2)); } + + const Matrix& Orientation() const { return orientation; } protected: - Point pos; - Matrix orientation; + Point pos; + Matrix orientation; }; #endif Camera_h -- cgit v1.1