From b7e2272d57c72a13186489ec14a96f177e4e3a6d Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 18 Feb 2024 20:37:34 +0100 Subject: Merged start.dat fighter changes to shatter.dat and content.dat --- data/start/Ships/Alliance_Fighters/Eagle.def | 366 --------------------------- 1 file changed, 366 deletions(-) delete mode 100644 data/start/Ships/Alliance_Fighters/Eagle.def (limited to 'data/start/Ships/Alliance_Fighters/Eagle.def') diff --git a/data/start/Ships/Alliance_Fighters/Eagle.def b/data/start/Ships/Alliance_Fighters/Eagle.def deleted file mode 100644 index a498855..0000000 --- a/data/start/Ships/Alliance_Fighters/Eagle.def +++ /dev/null @@ -1,366 +0,0 @@ -SHIP - -name: Eagle -display_name: Eagle -class: Fighter -abrv: "F-34D" - -hud_icon: "EagleHud.pcx" -description: "The F-34D EAGLE is a compact, multi-role fighter spacecraft. It is highly maneuverable and has proven itself in spaceborne and airborne combat as well as in surface attack missions. It provides a relatively low-cost, high-performance weapon system for Alliance forces. Like the F-32 Falcon, the Eagle is armed with twin Delta particle cannon, along with four underwing hard points capable of mounting a variety of anti-fighter ordnance. The Eagle's heavier structure also provides support for air-to-ground and antiship weapons and increased survivability at some cost in overall maneuverability." - -detail_0: "Eagle_0.mag" -feature_0: 25 -detail_1: "Eagle_1b.mag" -feature_1: 1 - -cockpit_model: "EaglePit2t.mag" -cockpit_scale: 0.02 - -mass: 17.3 -integrity: 6e3 -scuttle: 2e3 -vlimit: 300 -agility: 130 -air_factor: 0.25 -roll_rate: 1700 -scale: 0.25 -acs: 1.1 -detet: 50e3 - -trans_x: 3e3 -trans_y: 3e3 -trans_z: 3e3 - -arcade_drag: 0.13 -drag: 3.0e-5 -roll_drag: 10 -pitch_drag: 7.5 -yaw_drag: 7.5 - -CL: 1.8e-2 //1.1e-2 -CD: 5.1e-2 //1.1e-1 -stall: 0.45 - -prep_time: 15 -avoid_fighter: 7 - -chase: (0, -770, 80) -bridge: (0, 102, 23) - -power: { - type: Fusion, - max_output: 75, - fuel_range: 1.0, - - loc: (0, 0, -40), - size: 32, - hull_factor: 0.75 - } - -drive: { - type: Plasma, - thrust: 20, - augmenter: 60, - scale: 0.35, - port: (-8, 1, -188), - port: ( 8, 1, -188), - - loc: (0, 0, -150), - size: 16, - hull_factor: 0.85 - } - - -weapon: { - type: "Delta Cannon", - abrv: Cannon, - muzzle: (-19, -3, 177), - muzzle: ( 19, -3, 177), - - loc: ( 0, 0, 32), - size: 16, - hull_factor: 0.5 - } - -hardpoint: { - type: "Javelin", - type: "Vector", - type: "Harpoon", - type: "Hammer", - abrv: "STA-1", - muzzle: (-69, -22, -75) - - loc: (-69, -22, -60) - size: 16, - hull_factor: 0.2 -} - -hardpoint: { - type: "Javelin", - type: "Vector", - type: "Harpoon", - type: "Hammer", - type: "Rockets", - abrv: "STA-2", - muzzle: (-48, -17, -75) - - loc: (-48, -17, -60) - size: 16, - hull_factor: 0.2 -} - -hardpoint: { - type: "Javelin", - type: "Vector", - type: "Harpoon", - abrv: "STA-3", - muzzle: (-20, -13, -25) - - loc: (-20, -13, -15) - size: 16, - hull_factor: 0.2 -} - -hardpoint: { - type: "Javelin", - type: "Vector", - type: "Harpoon", - abrv: "STA-4", - muzzle: (-14, -14, 52) - - loc: (-14, -14, 60) - size: 16, - hull_factor: 0.2 -} - -hardpoint: { - type: "Javelin", - type: "Vector", - type: "Harpoon", - abrv: "STA-5", - muzzle: ( 15, -14, 52) - - loc: ( 15, -14, 60) - size: 16, - hull_factor: 0.2 -} - - -hardpoint: { - type: "Javelin", - type: "Vector", - type: "Harpoon", - abrv: "STA-6", - muzzle: ( 20, -13, -25) - - loc: ( 20, -13, -15) - size: 16, - hull_factor: 0.2 -} - -hardpoint: { - type: "Javelin", - type: "Vector", - type: "Harpoon", - type: "Hammer", - type: "Rockets", - abrv: "STA-7", - muzzle: ( 48, -17, -75) - - loc: ( 48, -17, -60) - size: 16, - hull_factor: 0.2 -} - -hardpoint: { - type: "Javelin", - type: "Vector", - type: "Harpoon", - type: "Hammer", - abrv: "STA-8", - muzzle: ( 70, -22, -75) - - loc: ( 70, -22, -60) - size: 16, - hull_factor: 0.2 -} - -decoy: { - type: "Fighter Decoy", - abrv: Decoy, - muzzle: ( 0, -32, 0), - - loc: (0, 0, 0), - size: 16, - hull_factor: 0.5 - } - -sensor: { - pcs: 25, - active_efficiency: 2e9, - passive_efficiency: 500, - range: 25e3, - range: 50e3, - range: 75e3, - - loc: (0, 0, 100), - size: 25, - hull_factor: 0.25 - } - -computer: { - name: "Avionics Package", - abrv: HUD, - type: 1, - - loc: (20, 0, 80), - size: 8, - hull_factor: 0.2 - } - -computer: { - name: "Flight Computer", - abrv: Flight, - type: 2, - - loc: (-20, 0, 80), - size: 16, - hull_factor: 0.5 - } - -gear: { - name: "Undercarriage", - abrv: Gear, - loc: (0, 0, 0), - size: 16, - hull_factor: 0.5, - - gear: { - model: "GearNose1.mag", - start: (0, -18, 100), - end: (0, -38, 130) - }, - - gear: { - model: "GearLeft1.mag", - start: (-20, -20, -74), - end: (-40, -50, -70) - }, - - gear: { - model: "GearRight1.mag", - start: ( 20, -20, -74), - end: ( 40, -50, -70) - }, - } - -nav: { - loc: (0, 0, 60), - size: 16, - hull_factor: 0.1 - } - - -thruster: { - design: Thruster, - type: Plasma, - scale: 0.12, - loc: (0, -52,0), - size: 32, - hull_factor: 0.8 - - port_fore: {loc:( -40, 5, 28), fire: 0x0044}, - port_fore: {loc:( -40, -9, 28), fire: 0x0044}, - port_fore: {loc:( 40, -9, 28), fire: 0x0084}, - port_fore: {loc:( 40, 5, 28), fire: 0x0084}, - - port_aft: {loc:( -3, -8,-188), fire: 0x0008}, - port_aft: {loc:( 3, -8,-188), fire: 0x0008}, - - port_top: {loc:( -3, 17,-145), fire: 0x0210}, - port_top: {loc:( 3, 17,-145), fire: 0x0210}, - - port_bottom: {loc:( -3, -17,-145), fire: 0x0120}, - port_bottom: {loc:( 3, -17,-145), fire: 0x0120}, - - port_top: {loc:( -19, 6, 98), fire: 0x0510}, - port_top: {loc:( 19, 6, 98), fire: 0x0910}, - - port_bottom: {loc:( -19, -9, 98), fire: 0x0A20}, - port_bottom: {loc:( 19, -9, 98), fire: 0x0620}, -} - -/* -0x0001 = Translate Right -0x0002 = "" Left -0x0004 = "" Backwards -0x0008 = "" Forewards -0x0010 = "" Down -0x0020 = "" Up -0x0040 = Yaw Left -0x0080 = Yaw Right -0x0100 = Pitch Up -0x0200 = Pitch Down -0x0400 = Roll Left -0x0800 = Roll Right -*/ - -loadout: { name: "Clean", stations: (-1, -1, -1, -1, -1, -1, -1, -1) } -loadout: { name: "ACM Light", stations: (-1, -1, 0, 0, 0, 0, -1, -1) } -loadout: { name: "ACM Short Range", stations: ( 0, 0, 0, 1, 1, 0, 0, 0) } -loadout: { name: "ACM Medium Range", stations: ( 0, 1, 1, 1, 1, 1, 1, 0) } -loadout: { name: "Ground Strike", stations: ( 3, 3, 0, 1, 1, 0, 3, 3) } -loadout: { name: "Ship Strike", stations: ( 2, 2, 0, 1, 1, 0, 2, 2) } -loadout: { name: "Hvy Ship Strike", stations: ( 2, 2, 0, 1, 1, 0, 2, 2) } -loadout: { name: "Rockets", stations: ( 0, 4, 1, 1, 1, 1, 4, 0) } -loadout: { name: "Scout/Recon", stations: (-1, -1, 0, 0, 0, 0, -1, -1) } - -death_spiral: { - time: 3.2, - - explosion_type: 22, // SMALL_EXPLOSION - explosion_time: 1.1, - explosion_loc: (0, 0, -64), - - explosion_type: 22, // SMALL_EXPLOSION - explosion_time: 1.9, - explosion_loc: (20, 10, -20), - - final_type: 23, // LARGE_EXPLOSION - final_loc: (0, 0, -32), - - final_type: 12, // LARGE_BURST - final_loc: (0, 0, -32), - - debris: "DebrisX.mag" - debris_loc: (0,0,-2) - debris_mass: 20 - debris_count: 3 - debris_life: 1.8 - debris_fire: (1,1,1) - debris_fire_type: 25 - debris_drag: 0.2 - debris_speed: 160 - - debris: "DebrisX.mag" - debris_loc: (0,0,3) - debris_mass: 20 - debris_count: 4 - debris_life: 2.2 - debris_fire: (1,1,1) - debris_fire_type: 25 - debris_drag: 0.25 - debris_speed: 180 -} - -map: { - sprite: "e_map0.pcx", - sprite: "e_map1.pcx", - sprite: "e_map2.pcx", - sprite: "e_map3.pcx", - sprite: "e_map4.pcx", - sprite: "e_map5.pcx", - sprite: "e_map6.pcx", - sprite: "e_map7.pcx" -} - -- cgit v1.1