From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/shatter/Ships/Pirate_Ships/Marauder.def | 270 +++++++++++++++++++++++++++ 1 file changed, 270 insertions(+) create mode 100644 data/shatter/Ships/Pirate_Ships/Marauder.def (limited to 'data/shatter/Ships/Pirate_Ships/Marauder.def') diff --git a/data/shatter/Ships/Pirate_Ships/Marauder.def b/data/shatter/Ships/Pirate_Ships/Marauder.def new file mode 100644 index 0000000..836abe9 --- /dev/null +++ b/data/shatter/Ships/Pirate_Ships/Marauder.def @@ -0,0 +1,270 @@ +SHIP + +name: Marauder +display_name: Marauder +class: Frigate +description: "The MARAUDER is a small frigate-class vessel commonly used by the Brotherhood of Iron criminal organization as a commerce raider. The Marauder ships are no match for most military warships, but they make up for their limitations with enhanced stealth capabilities. Starship captains usually find the Marauder to be a fiendishly difficult type of ship to lock onto." + +hud_icon: "MarauderHud.pcx" + +detail_0: "Marauder_2opt.mag" +feature_0: 32 +detail_1: "Marauder_3opt.mag" +feature_1: 16 + +mass: 7.9e3 +agility: 5 +vlimit: 280 +roll_rate: 60 +integrity: 22e3 +scale: 2.5 +acs: 1 +degrees: true +detet: 30e3 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +arcade_drag:2e-2 +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 3e3, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.6, + explosion: 7 +} + +drive: { + type: Red + name: "Plasma Drive", + design: "Plasma Drive", + thrust: 800, + scale: 4, + port: (-44,12,-252), + port: ( 45,12,-252), + + loc: (0,0,-200), + size: 32, + hull_factor: 0.5, + explosion: 7 +} + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.3 +} + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.3 +} + + +shield: { + type: 2, + design: "Grav Shield", + factor: 0.05, + consumption: 2000, + + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.5, + bolt_hit_sound: "shield_hit4.wav", + beam_hit_sound: "shield_hit5.wav", +} + +weapon: { + type: "Plasma Cannon", + design: "Plasma Weapon", + name: "Port Cannon", + abrv: "Plasma 2", + muzzle: (-260, -32, 194), + azimuth: 0, + + loc: (-260, -32, 60), + size: 24, + hull_factor: 0.3 +} + +weapon: { + type: "Plasma Cannon", + design: "Plasma Weapon", + name: "Starboard Cannon", + abrv: "Plasma 3", + muzzle: ( 260, -32, 194), + azimuth: 0, + + loc: ( 260, -32, 60), + size: 24, + hull_factor: 0.3 +} + +weapon: { + type: "Light-PDB" + design: "Plasma Weapon" + name: "PDB-1" + + azimuth: 60 + aim_az_max: 90 + aim_az_min: -60 + aim_az_rest: -60 + + muzzle: (0, 0, 71) + loc: (-110, 26, 20) + size: 32 + hull_factor: 0.3 +} + +weapon: { + type: "Light-PDB" + design: "Plasma Weapon" + name: "PDB-2" + + azimuth: -60 + aim_az_max: -90 + aim_az_min: 60 + aim_az_rest: 60 + + muzzle: (0, 0, 71) + loc: (110, 26, 20) + size: 32 + hull_factor: 0.3 +} + +probe: { + type: "Sensor Drone", + design: "Probe", + abrv: "Probe", + muzzle: ( 0, -10, 64), + + loc: (0, -10, 50), + size: 16, + hull_factor: 0.2 +} + +power: { + type: Battery, + design: Battery, + max_output: 250 +} + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.1 +} + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 +} + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 +} + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 +} + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "Debris5.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 15, + debris_life: 15, + + debris: "Debris6.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 15, + debris_life: 15, + + debris: "Debris7.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 15, + + } + +map: { + sprite: "m_map0.pcx", + sprite: "m_map1.pcx", + sprite: "m_map2.pcx", + sprite: "m_map3.pcx", + sprite: "m_map4.pcx", + sprite: "m_map5.pcx", + sprite: "m_map6.pcx", + sprite: "m_map7.pcx" +} + + -- cgit v1.1