From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001
From: Aki <please@ignore.pl>
Date: Sun, 6 Feb 2022 19:14:54 +0100
Subject: Added datafiles to the repository

This includes only text files from the most common distribution of content.dat
and shatter.dat.
---
 data/shatter/Ships/Pirate_Ships/Cutlass.def | 236 ++++++++++++++++++++++++++++
 1 file changed, 236 insertions(+)
 create mode 100644 data/shatter/Ships/Pirate_Ships/Cutlass.def

(limited to 'data/shatter/Ships/Pirate_Ships/Cutlass.def')

diff --git a/data/shatter/Ships/Pirate_Ships/Cutlass.def b/data/shatter/Ships/Pirate_Ships/Cutlass.def
new file mode 100644
index 0000000..f64b3d4
--- /dev/null
+++ b/data/shatter/Ships/Pirate_Ships/Cutlass.def
@@ -0,0 +1,236 @@
+SHIP
+
+name:          Cutlass
+display_name:  Cutlass
+class:         Fighter
+abrv:          "F-19"
+description:   "Small, stealthy, and highly maneuverable, the CUTLASS pirate fighter is commonly used by the Brotherhood of Iron criminal organization as both a commerce raider and escort for their larger vessels.  The Cutlass features four widely spread Alpha cannon, and has even been known to mount stolen antiship missiles for some engagements."
+
+hud_icon:      "CutlassHud.pcx"
+
+detail_0:   "Cutlass_0.mag"
+feature_0:  25
+detail_1:   "Cutlass_1.mag"
+feature_1:  2
+
+mass:       14
+integrity:  2500
+scuttle:    1e3
+vlimit:     250
+agility:    137
+air_factor: 0.25
+roll_rate:  1900
+scale:      0.24
+acs:        1.1
+detet:      30e3
+
+trans_x:    2e3
+trans_y:    1e3
+trans_z:    2e3
+
+arcade_drag: 0.22
+drag:       5.0e-5
+roll_drag:  10
+pitch_drag: 10
+yaw_drag:   10
+
+CL:         1.2e-2
+CD:         0.9e-1
+stall:      0.40
+
+prep_time:  15
+avoid_fighter: 7
+
+chase:      (0, -1200, 250)
+bridge:     (0,   145,   8)
+
+power:      {
+   type:    Fusion,
+   max_output: 50,
+   
+   loc:     (0, 0, 0),
+   size:    32,
+   hull_factor: 0.5
+}
+
+drive: {
+   type:       Red
+   thrust:     19,
+   augmenter:  35,
+   scale:      0.6,
+   port:       (-12, 0, -133)
+   port:       ( 12, 0, -133)
+
+   loc:        (0, 0, -80),
+   size:       16,
+   hull_factor: 0.5
+}
+
+
+weapon: {
+   type:    "Alpha Cannon",
+   abrv:    Cannon,
+   muzzle:  (-150,  5, -10),
+   muzzle:  (-150, -6, -10),
+   muzzle:  ( 150,  5, -10),
+   muzzle:  ( 150, -6, -10),
+
+   loc:     (0, 0, 32),
+   size:    32,
+   hull_factor: 0.5
+}
+
+hardpoint: {
+   type:    "Javelin",
+   type:    "Vector",
+   type:    "Harpoon",
+   abrv:    "STA-1",
+   muzzle:  (-64, -10, -100)
+
+   loc:     (-46, -10,  -25)
+   size:    16,
+   hull_factor: 0.2
+}
+
+hardpoint: {
+   type:    "Javelin",
+   type:    "Vector",
+   type:    "Harpoon",
+   abrv:    "STA-2",
+   muzzle:  ( 64, -10, -100)
+
+   loc:     ( 64, -10,  -25)
+   size:    16,
+   hull_factor: 0.2
+}
+
+loadout: { name: "Clean",            stations: (-1, -1) }
+loadout: { name: "ACM Light",        stations: ( 0,  0) }
+loadout: { name: "ACM Short Range",  stations: ( 0,  0) }
+loadout: { name: "ACM Medium Range", stations: ( 1,  1) }
+loadout: { name: "Ground Strike",    stations: ( 0,  0) }
+loadout: { name: "Ship Strike",      stations: ( 2,  2) }
+loadout: { name: "Hvy Ship Strike",  stations: ( 2,  2) }
+loadout: { name: "Rockets",          stations: ( 0,  0) }
+loadout: { name: "Scout/Recon",      stations: ( 0,  0) }
+
+
+decoy: {
+   type:    "Fighter Decoy",
+   abrv:    Decoy,
+   muzzle:  ( 0, -32, 0),
+
+   loc:     (0, 0, 0),
+   size:    16,
+   hull_factor: 0.5
+}
+
+sensor: {
+   pcs:                 25,
+   active_efficiency:   2e9,
+   passive_efficiency:  500,
+   range:   25e3,
+   range:   50e3,
+   range:   75e3,
+
+   loc:     (0, 0, 100),
+   size:    25,
+   hull_factor: 0.25
+}
+
+computer: {
+   name:    "Avionics Package",
+   abrv:    HUD,
+   type:    1,
+
+   loc:     (20, 0, 80),
+   size:    8,
+   hull_factor: 0.2
+}
+
+computer: {
+   name:    "Flight Computer",
+   abrv:    Flight,
+   type:    2,
+
+   loc:     (-20, 0, 80),
+   size:    16,
+   hull_factor: 0.5
+}
+
+gear: {
+   name:    "Undercarriage",
+   abrv:    Gear,
+   loc:     (0, 0, 0),
+   size:    16,
+   hull_factor: 0.5,
+
+   gear: {
+      model: "LeftSkid.mag",
+      start: (-20, -16, 0),
+      end:   (-48, -44, 0),
+      },
+
+   gear: {
+      model: "RightSkid.mag",
+      start: ( 20, -16, 0),
+      end:   ( 48, -44, 0),
+      },
+}
+
+nav: {
+   loc:     (0, 0, 60),
+   size:    16,
+   hull_factor: 0.1
+}
+
+death_spiral: {
+   time:             2.5,
+
+   explosion_type:   22,   // SMALL_EXPLOSION
+   explosion_time:   1.1,
+   explosion_loc:    (0, 0, -64),
+
+   explosion_type:   22,   // SMALL_EXPLOSION
+   explosion_time:   1.5,
+   explosion_loc:    (20, 10, -20),
+
+   final_type:       23,   // LARGE_EXPLOSION
+   final_loc:        (0, 0, -32),
+
+   final_type:       12,   // LARGE_BURST
+   final_loc:        (0, 0, -32),
+
+   debris:           "DebrisX.mag"
+   debris_loc:       (0,0,-2)
+   debris_mass:      20
+   debris_count:     4
+   debris_life:      1.8
+   debris_fire:      (1,1,1)
+   debris_fire_type: 25
+   debris_drag:      0.3
+   debris_speed:     190
+
+   debris:           "DebrisX.mag"
+   debris_loc:       (0,0,3)
+   debris_mass:      20
+   debris_count:     3
+   debris_life:      2.2
+   debris_fire:      (1,1,1)
+   debris_fire_type: 25
+   debris_drag:      0.35
+   debris_speed:     220
+}
+
+
+map: {
+   sprite: "cmap0.pcx",
+   sprite: "cmap1.pcx",
+   sprite: "cmap2.pcx",
+   sprite: "cmap3.pcx",
+   sprite: "cmap4.pcx",
+   sprite: "cmap5.pcx",
+   sprite: "cmap6.pcx",
+   sprite: "cmap7.pcx"
+}
+
-- 
cgit v1.1

