From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/shatter/Ships/Pirate_Ships/Carrier.def | 409 ++++++++++++++++++++++++++++ 1 file changed, 409 insertions(+) create mode 100644 data/shatter/Ships/Pirate_Ships/Carrier.def (limited to 'data/shatter/Ships/Pirate_Ships/Carrier.def') diff --git a/data/shatter/Ships/Pirate_Ships/Carrier.def b/data/shatter/Ships/Pirate_Ships/Carrier.def new file mode 100644 index 0000000..50a82de --- /dev/null +++ b/data/shatter/Ships/Pirate_Ships/Carrier.def @@ -0,0 +1,409 @@ +SHIP + +name: Adventure +display_name: Adventure +class: Carrier + +hud_icon: "CarrierHud.pcx" + +detail_0: "Carrier_1opt.mag" +feature_0: 1000 +detail_1: "Carrier_2opt.mag" +feature_1: 40 + +mass: 187.6e3 +agility: 1.3 +vlimit: 210 +roll_rate: 7 +integrity: 68e3 +scale: 2.5 +acs: 1.5 + +trans_x: 5e6 +trans_y: 1e6 +trans_z: 3e6 + +arcade_drag: 4.5e-2 +drag: 6e-7 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +degrees: true + +chase: (0, -1800, 170) +bridge: (0, 320, 60) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 95e3, + + loc: (0, -40, -50), + size: 64, + hull_factor: 0.9, + explosion: 7 +} + +drive: { + type: Red + name: "Plasma Drive", + abrv: "Drive", + design: "Plasma Drive", + thrust: 38e3, + scale: 8, + + port: ( -87, 32, -872) + port: ( -87, -16, -872) + port: ( -30, 32, -872) + port: ( -30, -16, -872) + port: ( 30, 32, -872) + port: ( 30, -16, -872) + port: ( 87, 32, -872) + port: ( 87, -16, -872) + + loc: (0, 0, -120), + size: 48, + hull_factor: 0.3, + explosion: 7 +} + +thruster: { + design: Thruster, + + loc: (0, 0, 128), + size: 24, + hull_factor: 0.3 +} + +quantum: { + design: "Quantum Drive", + abrv: "Q-Drive" + loc: (0, 0, -120), + size: 24, + hull_factor: 0.3 +} + +shield: { + type: 2, + design: "Grav Shield", + abrv: "Shield" + pcs: 100, + bolt_hit_sound: "shield_hit4.wav", + beam_hit_sound: "shield_hit5.wav", + + loc: (0, -90, -50), + size: 60, + hull_factor: 0.8 +} + +power: { + type: "Auxilliary Reactor", + abrv: "Aux Reac" + design: "Auxilliary Reactor", + max_output: 5e3, + + loc: (0, 0, -180), + hull_factor: 0.6 +} + + +weapon: { + type: "Light-PDB", + design: "Bolt Weapon", + name: "PDB-1", + + aim_az_max: 120.0, + aim_az_min: -20.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + + muzzle: (0, 0, 71) + loc: ( 240, 52, 130), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + + +weapon: { + type: "Light-PDB", + design: "Bolt Weapon", + name: "PDB-2", + + aim_az_max: 20.0, + aim_az_min: -120.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + + muzzle: (0, 0, 71) + loc: (-240, 52, 130), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Light-PDB", + design: "Bolt Weapon", + name: "PDB-3", + + aim_az_max: 120.0, + aim_az_min: -120.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + aim_el_max: 0 + aim_el_min: -75 + + muzzle: (0, 0, 71) + loc: ( 130, -60, 130), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + + +weapon: { + type: "Light-PDB", + design: "Bolt Weapon", + name: "PDB-4", + + aim_az_max: 120.0, + aim_az_min: -120.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + aim_el_max: 0 + aim_el_min: -75 + + muzzle: (0, 0, 71) + loc: (-130, -60, 130), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + +weapon: { + type: "Light-PDB", + design: "Bolt Weapon", + name: "PDB-5", + + azimuth: 180 + + aim_az_max: 120.0, + aim_az_min: -120.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + + muzzle: (0, 0, 71) + loc: ( 90, 80, -580), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + + +weapon: { + type: "Light-PDB", + design: "Bolt Weapon", + name: "PDB-6", + + azimuth: 180 + + aim_az_max: 120.0, + aim_az_min: -120.0, + aim_el_max: 85.0, + aim_el_min: -1.0, + + muzzle: (0, 0, 71) + loc: (-90, 80, -580), + + size: 64, + hull_factor: 0.8, + explosion: 6 +} + + + + +flightdeck: { + name: "Deck 1", + abrv: "Deck 1", + design: "Flight Deck", + loc: ( 30, 15, 512), + cam: ( 0, 30, 512), + start: ( 30, 15, 512), + end: (2e3, 15, 2500), + + spot: { loc: ( 10, 15, 460), filter: 0x7 }, + spot: { loc: ( 50, 15, 460), filter: 0x7 }, + spot: { loc: ( 30, 15, 460), filter: 0x8 }, + + launch: true, + max_ships: 2, + cycle_time: 15, + + size: 28, + hull_factor: 0.5, +} + +flightdeck: { + name: "Deck 2" + abrv: "Deck 2" + design: "Flight Deck" + loc: (-30, 15, 640) + cam: ( 0, 30, 512) + start: (-80, 30, 1500) + end: (-30, 15, 640) + + spot: (-30, 15, 640) + + azimuth: 180 + recovery: true + max_ships: 1 + cycle_time: 15 + + size: 40 + hull_factor: 0.5 +} + +probe: { + type: "Sensor Drone", + design: "Probe", + abrv: "Probe", + muzzle: ( 0, -80, 0), + + loc: (0, -80, 0), + size: 16, + hull_factor: 0.2 +} + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 50e3 + range: 100e3 + range: 150e3 + + loc: (0, -16, 380), + size: 16, + hull_factor: 0.1 +} + +power: { + type: Battery, + abrv: Batt + design: Battery, + max_output: 100 +} + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 +} + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 +} + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 +} + + +map: { + sprite: "cvmap0.pcx", + sprite: "cvmap1.pcx", + sprite: "cvmap2.pcx", + sprite: "cvmap3.pcx", + sprite: "cvmap4.pcx", + sprite: "cvmap5.pcx", + sprite: "cvmap6.pcx", + sprite: "cvmap7.pcx" +} + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 13, // NUKE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "DebrisCarrier1.mag", + debris_loc: (0,0,450), + debris_mass: 23e3, + debris_count: 1, + debris_life: 385, + + debris: "DebrisCarrier2.mag", + debris_loc: (0,0,-700), + debris_mass: 19e3, + debris_count: 1, + debris_life: 425, + + debris: "Debris5.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 15, + debris_life: 15, + + debris: "Debris6.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 15, + debris_life: 25, + + debris: "Debris7.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 35, + +} + + + + + + -- cgit v1.1