From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/shatter/Ships/Marakan_Ships/Tiger.def | 314 +++++++++++++++++++++++++++++ 1 file changed, 314 insertions(+) create mode 100644 data/shatter/Ships/Marakan_Ships/Tiger.def (limited to 'data/shatter/Ships/Marakan_Ships/Tiger.def') diff --git a/data/shatter/Ships/Marakan_Ships/Tiger.def b/data/shatter/Ships/Marakan_Ships/Tiger.def new file mode 100644 index 0000000..67104c8 --- /dev/null +++ b/data/shatter/Ships/Marakan_Ships/Tiger.def @@ -0,0 +1,314 @@ +SHIP + +name: Tiger +display_name: Tiger +class: Frigate +description: "The FF-2E01 TIGER BAY class frigate was the result of war department opposition to mounting costs and limited capabilities of the older Baikal class frigate. Only fourteen Baikal class ships were built, and all were decommissioned and sold to neighboring independent systems. The Tiger Bay class was designed to extend the anti-ship capabilities of the older frigates by adding a pair of light x-ray laser batteries mounted on the wings. As with many Hegemony designs, these weapons are externally mounted and vulnerable to attack from the flanks." + +hud_icon: "TigerHud.pcx" + +detail_0: "Frigate_1opt.mag" +feature_0: 1000 +detail_1: "Frigate_2opt.mag" +feature_1: 32 + +mass: 4.53e3 +agility: 3.8 +vlimit: 300 +roll_rate: 8 +integrity: 18e3 +scale: 1.8 +acs: 1 + +trans_x: 85e3 +trans_y: 35e3 +trans_z: 85e3 + +arcade_drag: 2e-2 +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 0, 92) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 4000, + + loc: (0, -100, 0), + size: 60, + hull_factor: 0.8, + explosion: 7 +} + +drive: { + type: Yellow + name: "Plasma Drive", + abrv: Drive + design: "Plasma Drive", + thrust: 750, + scale: 4, + port: ( 24,91,-580) + port: (-24,91,-580) + port: ( 24,13,-580) + port: (-24,13,-580) + + loc: (0,30,-450) + size: 64, + hull_factor: 0.5, + explosion: 7 +} + +thruster: { + design: Thruster, + type: Yellow, + scale: 1, + loc: (0, -52,0), + explosion: 8, + +/* +0x0001 = Translate Right +0x0002 = "" Left +0x0004 = "" Backwards +0x0008 = "" Forewards +0x0010 = "" Down +0x0020 = "" Up +0x0040 = Yaw Left +0x0080 = Yaw Right +0x0100 = Pitch Down +0x0200 = Pitch Up +0x0400 = Roll Left +0x0800 = Roll Right +*/ + +// fore reverse + port_fore: {loc:(-10, 42, 526),fire: 0x0004}, + port_fore: {loc:(-10, 30, 526),fire: 0x0004}, + port_fore: {loc:(-10, 18, 526),fire: 0x0004}, + port_fore: {loc:( 10, 18, 526),fire: 0x0004}, + port_fore: {loc:( 10, 30, 526),fire: 0x0004}, + port_fore: {loc:( 10, 42, 526),fire: 0x0004}, + + port_aft: {loc:(-30, 53,-559),fire: 0x0008}, + port_aft: {loc:( -9, 53,-559),fire: 0x0008}, + port_aft: {loc:( 9, 53,-559),fire: 0x0008}, + port_aft: {loc:( 30, 53,-559),fire: 0x0008}, + + +// Vertical + port_top: {loc:( -11, 60,509),fire: 0x0510}, + port_top: {loc:( 11, 60,509),fire: 0x0910}, + port_bottom: {loc:( -11,-10,509),fire: 0x0A20}, + port_bottom: {loc:( 11,-10,509),fire: 0x0620}, + + port_top: {loc:(-48,135,-518),fire: 0x0610}, + port_top: {loc:( 48,135,-518),fire: 0x0A10}, + port_bottom: {loc:( 48,-29,-518),fire: 0x0920}, + port_bottom: {loc:(-48,-29,-518),fire: 0x0520}, + + port_top: {loc:(-128,-29,20),fire: 0x0410}, + port_top: {loc:( 128,-29,20),fire: 0x0810}, + port_bottom: {loc:(-128,-48,20),fire: 0x0820}, + port_bottom: {loc:( 128,-48,20),fire: 0x0420}, + +// Side Translantion + port_right: {loc:( 60,44, 238),fire: 0x0042}, + port_right: {loc:( 60,44, 251),fire: 0x0042}, + port_right: {loc:( 90,36,-504),fire: 0x0082}, + port_right: {loc:( 90,36,-516),fire: 0x0082}, + + port_left: {loc:(-60,44, 238),fire: 0x0081}, + port_left: {loc:(-60,44, 251),fire: 0x0081}, + port_left: {loc:(-90,36,-504),fire: 0x0041}, + port_left: {loc:(-90,36,-516),fire: 0x0041}, + + size: 32, + hull_factor: 0.8 +} + +quantum: { + design: "Quantum Drive", + abrv: "Q-Drive" + loc: (0, 0, -120), + size: 24, + hull_factor: 0.5 +} + + +shield: { + type: 2, + design: "Grav Shield", + abrv: Shield + factor: 0.03, + consumption: 1500, + bolt_hit_sound: "shield_hit4.wav", + beam_hit_sound: "shield_hit5.wav", + + pcs: 100, + loc: (0, 0, 0), + size: 48, + hull_factor: 0.4 +} + + +weapon: { + type: "XRay Laser", + design: "Beam Weapon", + name: "XRay Laser 1", + abrv: "Laser-1", + muzzle: ( 74, -12, 240) + + loc: ( 74, -12, 110) + size: 24 + hull_factor: 0.2 + explosion: 7 +} + +weapon: { + type: "XRay Laser", + design: "Beam Weapon", + name: "XRay Laser 2", + abrv: "Laser-2", + muzzle: (-74, -12, 240) + + loc: (-74, -12, 110) + size: 24 + hull_factor: 0.2 + explosion: 7 +} + +weapon: { + type: "Mk7 Interceptor", + design: "Missile Weapon", + name: "Interceptor 1", + abrv: "MK7", + muzzle: (-40, 0, 390), + muzzle: ( 40, 0, 390), + azimuth: 0, + + loc: (-20, 0, 300), + size: 32, + hull_factor: 0.5 +} + +weapon: { + type: "Helicon", + design: "Bolt Weapon", + name: "PDB-1", + muzzle: (0, 10, 131), + + loc: (0, 75, 220), + size: 32, + hull_factor: 0.3 +} + +weapon: { + type: "Helicon", + design: "Bolt Weapon", + name: "PDB-2", + muzzle: (0, 10, 131), + + loc: (0, 135, -420), + size: 32, + hull_factor: 0.3 + + azimuth: 3.14159, +} + + +probe: { + type: "Sensor Drone", + design: "Probe", + abrv: "Probe", + muzzle: ( 0, -10, 64), + + loc: (0, -10, 50), + size: 16, + hull_factor: 0.2 +} + +power: { + type: Battery, + design: Battery, + abrv: Batt + max_output: 250 +} + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.1 +} + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 +} + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 +} + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 +} + + +death_spiral: { + time: 5, + + explosion: { type: 10, time: 2.0, loc: (-30, 50, 0) } + explosion: { type: 10, time: 1.0, loc: ( 60, 20, 90) } + explosion: { type: 10, time: 0.5, loc: ( 0, -48, -80) } + explosion: { type: 10, time: 0.1, loc: ( 10, 80, -90) } + + explosion: { type: 13, final: true } // Nuke + explosion: { type: 12, final: true } // Large burst + + debris: { model: "FrigateDebris1.mag", loc: (0,0,200), mass:18e3, count: 1, life: 330, fire: (30,60,20) } + debris: { model: "FrigateDebris2.mag", loc: (100,0,0), mass:18e3, count: 1, life: 330 } + debris: { model: "Debris0A.mag", loc: (0,0,-20), mass: 55, count: 15, life: 20 } + debris: { model: "Debris0B.mag", loc: (0,0,-20), mass: 54, count: 10, life: 35 } + debris: { model: "Debris0C.mag", loc: (0,0,0), mass: 53, count: 11, life: 30 } + + } + +map: { + sprite: "TigerMap0.pcx", + sprite: "TigerMap1.pcx", + sprite: "TigerMap2.pcx", + sprite: "TigerMap3.pcx", + sprite: "TigerMap4.pcx", + sprite: "TigerMap5.pcx", + sprite: "TigerMap6.pcx", + sprite: "TigerMap7.pcx" +} + + -- cgit v1.1