From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/shatter/Ships/Marakan_Fighters/Jackal.def | 210 +++++++++++++++++++++++++ 1 file changed, 210 insertions(+) create mode 100644 data/shatter/Ships/Marakan_Fighters/Jackal.def (limited to 'data/shatter/Ships/Marakan_Fighters/Jackal.def') diff --git a/data/shatter/Ships/Marakan_Fighters/Jackal.def b/data/shatter/Ships/Marakan_Fighters/Jackal.def new file mode 100644 index 0000000..b9859af --- /dev/null +++ b/data/shatter/Ships/Marakan_Fighters/Jackal.def @@ -0,0 +1,210 @@ +SHIP + +name: Jackal +display_name: Jackal +class: LCA +abrv: LCA +description: "The JACKAL armored landing craft (LCA) is the mainstay of Hegemony heavy-lift capacity, and the only Marakan craft capable of atmospheric VTOL. The Jackal is commonly used to ferry personnel and equipment between groundside bases and spaceborne platforms, and also serves a secondary role in heavy assault profiles. The Jackal is armed with twin heavy Vulcan cannon, but is limited to standard decoy launchers for self-defense." + +hud_icon: "JackalHud.pcx" + +detail_0: "LCA_1opt.mag" +feature_0: 100 +detail_1: "LCA_2opt.mag" +feature_1: 3 + + +mass: 92 +integrity: 5250 +vlimit: 220 +agility: 25 +roll_rate: 350 +scale: 0.275 +acs: 1 + +trans_x: 2500 +trans_y: 2500 +trans_z: 2500 + +arcade_drag: 0.2 +drag: 4e-5 +roll_drag: 5 +pitch_drag: 4 +yaw_drag: 4 + +CL: 5e-3 +CD: 1e-4 +stall: 0.40 + +avoid_fighter: 7 + +chase: (0, -1200, 250) +bridge: (0, 145, 8) + +power: { + type: Fusion, + max_output: 50, + + loc: (0, 0, 0), + size: 32, + hull_factor: 0.5 + } + +drive: { + type: Yellow + thrust: 75, + scale: 0.55, + port: (-147, 32, -160), + port: (-147,-32, -160), + port: ( 147, 32, -160), + port: ( 147,-32, -160), + + loc: (0, 0, -80), + size: 16, + hull_factor: 0.5 + } + +thruster: { + design: Thruster + scale: 0.35 + port: (-34, -32, -10) + port: ( 34, -32, -10) + port: (-34, -32, -128) + port: ( 34, -32, -128) + + loc: (0, -32, -128) + size: 24 + hull_factor: 0.3 + } + +gear: { + name: "Undercarriage", + abrv: Gear, + loc: (0, 0, 0), + size: 16, + hull_factor: 0.5, + + gear: { + model: "zgear_r.mag", + start: ( 34, -30, -10) + end: ( 74, -60, -10) + }, + + gear: { + model: "zgear_l.mag", + start: (-34, -30, -10) + end: (-74, -60, -10) + }, + + gear: { + model: "zgear_r.mag", + start: ( 34, -30, -140), + end: ( 74, -60, -140) + }, + + gear: { + model: "zgear_l.mag", + start: (-34, -30, -140), + end: (-74, -60, -140) + }, +} + +weapon: { + type: "Vulcan Cannon", + design: "Bolt Weapon", + name: "Port Cannon", + abrv: "Gun-1", + muzzle: (-8, -26, 182), + + loc: (-8, -26, 160), + size: 24, + hull_factor: 0.3 + } + +weapon: { + type: "Vulcan Cannon", + design: "Bolt Weapon", + name: "Starboard Cannon", + abrv: "Gun-2", + muzzle: ( 8, -26, 182), + + loc: ( 8, -26, 160), + size: 24, + hull_factor: 0.3 + } + +decoy: { + type: "Fighter Decoy", + abrv: Decoy, + muzzle: ( 0, -24, 0), + + loc: (0, 0, 0), + size: 32, + hull_factor: 0.2 + } + +sensor: { + range: 25e3, + range: 50e3, + range: 75e3, + + loc: (0, 0, 100), + size: 32, + hull_factor: 0.1 + } + +computer: { + name: "Avionics Package", + abrv: HUD, + type: 1, + + loc: (20, 0, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: Flight, + type: 2, + + loc: (-20, 0, 80), + size: 16, + hull_factor: 0.2 + } + +nav: { + loc: (0, 0, 60), + size: 16, + hull_factor: 0.1 + } + +death_spiral: { + time: 1.2, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0.5, + explosion_loc: (0, 0, -28), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1.0, + explosion_loc: (-10, 10, 30), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, -12), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, -12), + } + +map: { + sprite: "JackalMap0.pcx", + sprite: "JackalMap1.pcx", + sprite: "JackalMap2.pcx", + sprite: "JackalMap3.pcx", + sprite: "JackalMap4.pcx", + sprite: "JackalMap5.pcx", + sprite: "JackalMap6.pcx", + sprite: "JackalMap7.pcx", +} + -- cgit v1.1