From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/shatter/Ships/Civil/CargoA.def | 252 ++++++++++++++++++++++++++++++++ data/shatter/Ships/Civil/CargoB.def | 252 ++++++++++++++++++++++++++++++++ data/shatter/Ships/Civil/CargoC.def | 254 ++++++++++++++++++++++++++++++++ data/shatter/Ships/Civil/Courier.def | 192 ++++++++++++++++++++++++ data/shatter/Ships/Civil/TankerA.def | 257 +++++++++++++++++++++++++++++++++ data/shatter/Ships/Civil/TankerB.def | 257 +++++++++++++++++++++++++++++++++ data/shatter/Ships/Civil/Transport.def | 242 +++++++++++++++++++++++++++++++ 7 files changed, 1706 insertions(+) create mode 100644 data/shatter/Ships/Civil/CargoA.def create mode 100644 data/shatter/Ships/Civil/CargoB.def create mode 100644 data/shatter/Ships/Civil/CargoC.def create mode 100644 data/shatter/Ships/Civil/Courier.def create mode 100644 data/shatter/Ships/Civil/TankerA.def create mode 100644 data/shatter/Ships/Civil/TankerB.def create mode 100644 data/shatter/Ships/Civil/Transport.def (limited to 'data/shatter/Ships/Civil') diff --git a/data/shatter/Ships/Civil/CargoA.def b/data/shatter/Ships/Civil/CargoA.def new file mode 100644 index 0000000..03910ac --- /dev/null +++ b/data/shatter/Ships/Civil/CargoA.def @@ -0,0 +1,252 @@ +SHIP + +name: IM3500 +display_name: "IM3500 Freighter" +class: Freighter + +hud_icon: "CAHud.pcx" + +detail_0: "CargoA_0opt.mag" +feature_0: 1000 +detail_1: "CargoA_1opt.mag" +feature_1: 20 +detail_2: "CargoA_2opt.mag" +feature_2: 12 + +mass: 18.2e3 +agility: 1 +vlimit: 280 +roll_rate: 5 +integrity: 20e3 +scale: 2.5 +acs: 1 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 5300, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.8, + explosion: 7 + } + +drive: { + type: Fusion, + name: "Fusion Drive", + design: "Fusion Drive", + thrust: 1500, + scale: 4, + port: (-92, 0,-326), + port: ( 94, 0,-326), + + loc: (0, 30, -170), + size: 32, + hull_factor: 0.6, + explosion: 7 + } + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.5 + } + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.5 + } + + +shield: { + type: 1, + design: "Grav Shield", + factor: 0.25, + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.8 + } + + +power: { + type: Battery, + design: Battery, + max_output: 10 + } + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.1 + } + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 + } + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 + } + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "DebrisPod.mag", + debris_loc: (-50,0,-20), + debris_mass: 11e3, + debris_count: 1, + debris_life: 315, + + debris: "Debris0A.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 15, + debris_life: 15, + + debris: "Debris0B.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 10, + debris_life: 15, + + debris: "Debris0C.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 8, + debris_life: 15, + + + } + +map: { + sprite: "CAmap0.pcx", + sprite: "CAmap1.pcx", + sprite: "CAmap2.pcx", + sprite: "CAmap3.pcx", + sprite: "CAmap4.pcx", + sprite: "CAmap5.pcx", + sprite: "CAmap6.pcx", + sprite: "CAmap7.pcx" +} + +skin: { + name: Blue + mtl: { + name: Hull + Ka: (0.5, 0.5, 0.7) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D2.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G2.jpg" + } +} + +skin: { + name: Green + mtl: { + name: Hull + Ka: (0.5, 0.7, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D3.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G3.jpg" + } +} + +skin: { + name: Red + mtl: { + name: Hull + Ka: (0.7, 0.5, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D4.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G4.jpg" + } +} diff --git a/data/shatter/Ships/Civil/CargoB.def b/data/shatter/Ships/Civil/CargoB.def new file mode 100644 index 0000000..bcfaa4d --- /dev/null +++ b/data/shatter/Ships/Civil/CargoB.def @@ -0,0 +1,252 @@ +SHIP + +name: IM4300 +display_name: "IM4300 Hauler" +class: Freighter + +hud_icon: "CBHud.pcx" + +detail_0: "CargoB_0opt.mag" +feature_0: 1000 +detail_1: "CargoB_1opt.mag" +feature_1: 20 +detail_2: "CargoB_2opt.mag" +feature_2: 12 + +mass: 37.1e3 +agility: 1 +vlimit: 280 +roll_rate: 5 +integrity: 25e3 +scale: 2.5 +acs: 1 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 7300, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.6, + explosion: 7 + } + +drive: { + type: Fusion, + name: "Fusion Drive", + design: "Fusion Drive", + thrust: 2500, + scale: 4, + port: (-92, 0,-488), + port: ( 94, 0,-488), + + loc: (0, 30, -350), + size: 32, + hull_factor: 0.7, + explosion: 7 + } + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.3 + } + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.8 + } + + +shield: { + type: 1, + design: "Grav Shield", + factor: 0.25, + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.76 + } + + +power: { + type: Battery, + design: Battery, + max_output: 10 + } + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.1 + } + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 + } + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 + } + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "DebrisPod.mag", + debris_loc: (-50,0,-20), + debris_mass: 11e3, + debris_count: 1, + debris_life: 315, + + debris: "Debris0A.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 25, + debris_life: 15, + + debris: "Debris0B.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 20, + debris_life: 15, + + debris: "Debris0C.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 15, + + + } + +map: { + sprite: "CBmap0.pcx", + sprite: "CBmap1.pcx", + sprite: "CBmap2.pcx", + sprite: "CBmap3.pcx", + sprite: "CBmap4.pcx", + sprite: "CBmap5.pcx", + sprite: "CBmap6.pcx", + sprite: "CBmap7.pcx" +} + +skin: { + name: Blue + mtl: { + name: Hull + Ka: (0.5, 0.5, 0.7) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D2.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G2.jpg" + } +} + +skin: { + name: Green + mtl: { + name: Hull + Ka: (0.5, 0.7, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D3.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G3.jpg" + } +} + +skin: { + name: Red + mtl: { + name: Hull + Ka: (0.7, 0.5, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D4.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G4.jpg" + } +} diff --git a/data/shatter/Ships/Civil/CargoC.def b/data/shatter/Ships/Civil/CargoC.def new file mode 100644 index 0000000..2ee1cff --- /dev/null +++ b/data/shatter/Ships/Civil/CargoC.def @@ -0,0 +1,254 @@ +SHIP + +name: IM2800 +display_name: "IM2800 Cargo" +class: Cargo + +hud_icon: "CCHud.pcx" + +detail_0: "CargoC_0opt.mag" +feature_0: 1000 +detail_1: "CargoC_1opt.mag" +feature_1: 20 +detail_2: "CargoC_2opt.mag" +feature_2: 12 + +mass: 8.2e3 +agility: 1 +vlimit: 280 +roll_rate: 5 +integrity: 15e3 +scale: 2.5 +acs: 1 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 3300, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.7, + explosion: 7 + } + +drive: { + type: Fusion, + name: "Fusion Drive", + design: "Fusion Drive", + thrust: 600, + scale: 4, + port: (-92, 29,-325), + port: ( 94, 29,-325), + port: (-92, -43,-176), + port: ( 94, -43,-176), + + loc: (0, 30, -250), + size: 32, + hull_factor: 0.5, + explosion: 7 + } + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.5 + } + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.5 + } + + +shield: { + type: 1, + design: "Grav Shield", + factor: 0.25, + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.8 + } + + +power: { + type: Battery, + design: Battery, + max_output: 10 + } + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.1 + } + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 + } + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 + } + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "DebrisPod.mag", + debris_loc: (-50,0,-20), + debris_mass: 11e3, + debris_count: 1, + debris_life: 315, + + debris: "Debris0A.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 25, + debris_life: 15, + + debris: "Debris0B.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 20, + debris_life: 15, + + debris: "Debris0C.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 15, + + } + +map: { + sprite: "CCmap0.pcx", + sprite: "CCmap1.pcx", + sprite: "CCmap2.pcx", + sprite: "CCmap3.pcx", + sprite: "CCmap4.pcx", + sprite: "CCmap5.pcx", + sprite: "CCmap6.pcx", + sprite: "CCmap7.pcx" +} + + +skin: { + name: Blue + mtl: { + name: Hull + Ka: (0.5, 0.5, 0.7) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D2.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G2.jpg" + } +} + +skin: { + name: Green + mtl: { + name: Hull + Ka: (0.5, 0.7, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D3.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G3.jpg" + } +} + +skin: { + name: Red + mtl: { + name: Hull + Ka: (0.7, 0.5, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D4.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G4.jpg" + } +} diff --git a/data/shatter/Ships/Civil/Courier.def b/data/shatter/Ships/Civil/Courier.def new file mode 100644 index 0000000..8b2566a --- /dev/null +++ b/data/shatter/Ships/Civil/Courier.def @@ -0,0 +1,192 @@ +SHIP + +name: Courier +display_name: "Blockade Runner" +class: Courier + +hud_icon: "BRHud.pcx" + +model: "Corvette_2opt.mag" + +mass: 15.3e3 +agility: 1 +vlimit: 280 +roll_rate: 5 +integrity: 20e3 +scale: 1.2 +acs: 1 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 9500, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.7, + explosion: 7 + } + +drive: { + type: Plasma + abrv: Drive + design: "Plasma Drive", + thrust: 4000, + scale: 1.5, + port: (-25, 0,-448) + port: ( 25, 0,-448) + port: (-25, 20,-448) + port: ( 25, 20,-448) + + loc: (0, 10, -370) + size: 32, + hull_factor: 0.5, + explosion: 7 + } + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.3 + } + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.5 + } + + +shield: { + type: 1, + design: "Grav Shield", + factor: 0.002, + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.8 + } + + +power: { + type: Battery, + design: Battery, + max_output: 10 + } + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.2 + } + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.5 + } + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.3 + } + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "Debris0A.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 25, + debris_life: 15, + + debris: "Debris0B.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 20, + debris_life: 15, + + debris: "Debris0C.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 15, + + } + +map: { + sprite: "BRmap0.pcx", + sprite: "BRmap1.pcx", + sprite: "BRmap2.pcx", + sprite: "BRmap3.pcx", + sprite: "BRmap4.pcx", + sprite: "BRmap5.pcx", + sprite: "BRmap6.pcx", + sprite: "BRmap7.pcx", +} + diff --git a/data/shatter/Ships/Civil/TankerA.def b/data/shatter/Ships/Civil/TankerA.def new file mode 100644 index 0000000..1f24e3c --- /dev/null +++ b/data/shatter/Ships/Civil/TankerA.def @@ -0,0 +1,257 @@ +SHIP + +name: IM1906 +display_name: "IM1906 Tanker" +class: Freighter + +hud_icon: "TAHud.pcx" + +detail_0: "TankerA_0opt.mag" +feature_0: 1000 +detail_1: "TankerA_1opt.mag" +feature_1: 20 +detail_2: "TankerA_2opt.mag" +feature_2: 12 + +mass: 18.2e3 +agility: 1 +vlimit: 280 +roll_rate: 5 +integrity: 15e3 +scale: 2.5 +acs: 1 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 3300, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.7, + explosion: 7 + } + +drive: { + type: Fusion, + name: "Fusion Drive", + design: "Fusion Drive", + thrust: 600, + scale: 4, + port: (-91, 30,-352), + port: ( 95, 30,-352), + + loc: (0, 30, -150), + size: 32, + hull_factor: 0.6, + explosion: 7 + } + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.5 + } + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.4 + } + + +shield: { + type: 1, + design: "Grav Shield", + factor: 0.25, + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.8 + } + + +power: { + type: Battery, + design: Battery, + max_output: 10 + } + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.1 + } + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 + } + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 + } + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "DebrisPod.mag", + debris_loc: (-50,0,-20), + debris_mass: 11e3, + debris_count: 1, + debris_life: 345, + + debris: "DebrisTank.mag", + debris_loc: (0,0,0), + debris_mass: 7e3, + debris_count: 2, + debris_life: 325, + + debris: "Debris0A.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 25, + debris_life: 15, + + debris: "Debris0B.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 20, + debris_life: 15, + + debris: "Debris0C.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 15, + + } + +map: { + sprite: "TAmap0.pcx", + sprite: "TAmap1.pcx", + sprite: "TAmap2.pcx", + sprite: "TAmap3.pcx", + sprite: "TAmap4.pcx", + sprite: "TAmap5.pcx", + sprite: "TAmap6.pcx", + sprite: "TAmap7.pcx" +} + +skin: { + name: Blue + mtl: { + name: Hull + Ka: (0.5, 0.5, 0.7) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D2.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G2.jpg" + } +} + +skin: { + name: Green + mtl: { + name: Hull + Ka: (0.5, 0.7, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D3.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G3.jpg" + } +} + +skin: { + name: Red + mtl: { + name: Hull + Ka: (0.7, 0.5, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D4.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G4.jpg" + } +} diff --git a/data/shatter/Ships/Civil/TankerB.def b/data/shatter/Ships/Civil/TankerB.def new file mode 100644 index 0000000..25be42b --- /dev/null +++ b/data/shatter/Ships/Civil/TankerB.def @@ -0,0 +1,257 @@ +SHIP + +name: IM1912 +display_name: "IM1912 Tanker" +class: Freighter + +hud_icon: "TBHud.pcx" + +detail_0: "TankerB_0opt.mag" +feature_0: 1000 +detail_1: "TankerB_1opt.mag" +feature_1: 20 +detail_2: "TankerB_2opt.mag" +feature_2: 12 + +mass: 28.7e3 +agility: 1 +vlimit: 280 +roll_rate: 5 +integrity: 23e3 +scale: 2.5 +acs: 1 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 3300, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.8, + explosion: 7 + } + +drive: { + type: Fusion, + name: "Fusion Drive", + design: "Fusion Drive", + thrust: 600, + scale: 4, + port: (-91, 28,-488), + port: ( 95, 28,-488), + + loc: (0, 30, -350), + size: 32, + hull_factor: 0.7, + explosion: 7 + } + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.5 + } + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.8 + } + + +shield: { + type: 1, + design: "Grav Shield", + factor: 0.25, + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.7 + } + + +power: { + type: Battery, + design: Battery, + max_output: 10 + } + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.1 + } + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.2 + } + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.1 + } + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "DebrisPod.mag", + debris_loc: (-50,0,-20), + debris_mass: 11e3, + debris_count: 1, + debris_life: 345, + + debris: "DebrisTank.mag", + debris_loc: (0,0,0), + debris_mass: 7e3, + debris_count: 3, + debris_life: 325, + + debris: "Debris0A.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 25, + debris_life: 15, + + debris: "Debris0B.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 20, + debris_life: 15, + + debris: "Debris0C.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 15, + + } + +map: { + sprite: "TBmap0.pcx", + sprite: "TBmap1.pcx", + sprite: "TBmap2.pcx", + sprite: "TBmap3.pcx", + sprite: "TBmap4.pcx", + sprite: "TBmap5.pcx", + sprite: "TBmap6.pcx", + sprite: "TBmap7.pcx" +} + +skin: { + name: Blue + mtl: { + name: Hull + Ka: (0.5, 0.5, 0.7) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D2.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G2.jpg" + } +} + +skin: { + name: Green + mtl: { + name: Hull + Ka: (0.5, 0.7, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D3.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G3.jpg" + } +} + +skin: { + name: Red + mtl: { + name: Hull + Ka: (0.7, 0.5, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D4.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G4.jpg" + } +} diff --git a/data/shatter/Ships/Civil/Transport.def b/data/shatter/Ships/Civil/Transport.def new file mode 100644 index 0000000..bb098bd --- /dev/null +++ b/data/shatter/Ships/Civil/Transport.def @@ -0,0 +1,242 @@ +SHIP + +name: Transport +display_name: Transport +class: Courier + +hud_icon: "TRHud.pcx" + +model: "Transport_2opt.mag" + +mass: 19.3e3 +agility: 1 +vlimit: 280 +roll_rate: 5 +integrity: 20e3 +scale: 2.5 +acs: 1 + +trans_x: 75e3 +trans_y: 25e3 +trans_z: 75e3 + +drag: 1e-6 +roll_drag: 1.2 +pitch_drag: 1.2 +yaw_drag: 1.2 + +chase: (0, -1e3, 200) +bridge: (0, 216, 34) + +power: { + type: Fusion, + design: "Fusion Reactor", + max_output: 7500, + + loc: (0, 0, -60), + size: 48, + hull_factor: 0.7, + explosion: 7 + } + +drive: { + type: Fusion, + name: "Fusion Drive", + design: "Fusion Drive", + thrust: 2500, + scale: 4, + port: (-91, 0,-424), + port: ( 0, 51,-424), + port: ( 0,-49,-424), + port: ( 89, 0,-424), + + loc: (0, 10, -320), + size: 32, + hull_factor: 0.5, + explosion: 7 + } + +thruster: { + design: Thruster, + + loc: (0, 0, 64), + size: 24, + hull_factor: 0.3 + } + +quantum: { + design: "Quantum Drive", + loc: (0, 0, -120), + size: 24, + hull_factor: 0.5 + } + + +shield: { + type: 1, + design: "Grav Shield", + factor: 0.25, + pcs: 100, + loc: (0, 20, -80), + size: 16, + hull_factor: 0.8 + } + + +power: { + type: Battery, + design: Battery, + max_output: 10 + } + +sensor: { + design: Sensor, + pcs: 20, + active_efficiency: 1e6, + passive_efficiency: 10e3, + range: 25e3, + range: 50e3, + range: 75e3, + range: 100e3, + + loc: (0, 0, 180), + size: 16, + hull_factor: 0.2 + } + +computer: { + name: "Avionics Package", + abrv: "HUD", + type: 1, + design: Computer, + + loc: (20, 16, 80), + size: 16, + hull_factor: 0.5 + } + +computer: { + name: "Flight Computer", + abrv: "Flight", + type: 2, + design: Computer, + + loc: (-20, -16, 80), + size: 16, + hull_factor: 0.5 + } + +nav: { + loc: (0, 16, 60), + design: Computer, + size: 16, + hull_factor: 0.3 + } + + +death_spiral: { + time: 5, + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 2, + explosion_loc: (-50, 50, 0), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 1, + explosion_loc: (60, 40, 190), + + explosion_type: 10, // LARGE_BURST + explosion_time: 0.5, + explosion_loc: (0, -48, -180), + + explosion_type: 10, // SMALL_EXPLOSION + explosion_time: 0, + explosion_loc: (20, 80, -190), + + final_type: 11, // LARGE_EXPLOSION + final_loc: (0, 0, 0), + + final_type: 12, // LARGE_BURST + final_loc: (0, 0, 0), + + debris: "Debris0A.mag", + debris_loc: (0,0,-50), + debris_mass: 5, + debris_count: 25, + debris_life: 15, + + debris: "Debris0B.mag", + debris_loc: (0,0,60), + debris_mass: 4, + debris_count: 20, + debris_life: 15, + + debris: "Debris0C.mag", + debris_loc: (0,0,0), + debris_mass: 1, + debris_count: 10, + debris_life: 15, + + } + +map: { + sprite: "TRmap0.pcx", + sprite: "TRmap1.pcx", + sprite: "TRmap2.pcx", + sprite: "TRmap3.pcx", + sprite: "TRmap4.pcx", + sprite: "TRmap5.pcx", + sprite: "TRmap6.pcx", + sprite: "TRmap7.pcx", +} + +skin: { + name: Blue + mtl: { + name: Hull + Ka: (0.5, 0.5, 0.7) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D2.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G2.jpg" + } +} + +skin: { + name: Green + mtl: { + name: Hull + Ka: (0.5, 0.7, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D3.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G3.jpg" + } +} + +skin: { + name: Red + mtl: { + name: Hull + Ka: (0.7, 0.5, 0.5) + Kd: (1.0, 1.0, 1.0) + Ks: (1.0, 0.9, 0.8) + Ke: (1.0, 1.0, 1.0) + power: 20 + bump: 3 + tex_d: "MAIN_D4.jpg" + tex_s: "MAIN_S.jpg" + tex_b: "MAIN_B.jpg" + tex_e: "MAIN_G4.jpg" + } +} -- cgit v1.1