From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/shatter/Campaigns/05/Scenes/Defeat2.def | 94 ++++++++++++++++++++++++++++ 1 file changed, 94 insertions(+) create mode 100644 data/shatter/Campaigns/05/Scenes/Defeat2.def (limited to 'data/shatter/Campaigns/05/Scenes/Defeat2.def') diff --git a/data/shatter/Campaigns/05/Scenes/Defeat2.def b/data/shatter/Campaigns/05/Scenes/Defeat2.def new file mode 100644 index 0000000..82fbf6f --- /dev/null +++ b/data/shatter/Campaigns/05/Scenes/Defeat2.def @@ -0,0 +1,94 @@ +MISSION + +name: "Cmpn 05 Defeat 02" +type: "Patrol" +system: Garrison +region: Garrison +stardate: 1188998811 + +element: { + name: Camera + design: CameraPod + iff: 10 + player: 1 + loc: (50e3, 0, 0) + invulnerable: true +} + +element: { + name: Imperial + design: Imperial + invulnerable: true + iff: 2 + loc: (0,0,0) + navpt: { cmd: Assault, tgt: Heracles, loc: (0,-60e3,0), speed: 500 } +} + +element: { + name: Broadsword + design: Broadsword + invulnerable: true + iff: 2 + loc: (18e3,0,-300) + navpt: { cmd: Assault, tgt: Heracles, loc: (7e3,-60e3,-300), speed: 500 } +} + + +element: { + name: Heracles + design: Orion + command_ai: 1 + iff: 1 + loc: (0, -30e3, 0) + rgn: Garrison + navpt: { cmd: Vector, loc: (-35e3, -10e3, 0), rgn: Garrison, speed: 780 } + heading: 90 +} + +element: { + name: Devastator + design: Devastator + command_ai: 1 + iff: 1 + loc: (45e3, -25e3, 0) + rgn: Garrison + head: 180 + navpt: { cmd: Assault, tgt: Broadsword, loc: (5e3,0,0), speed: 600 } + invulnerable: true +} + +event: { event: BeginScene, time: 0, message: "Scene 1" } + +event: { event: Camera, param: 3, target: "body:Garrison", vec: (1,0,2.5e7) } +event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) } + +event: { event: Display, message: "Operation Nightfall", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 600,100) } +event: { event: Display, message: "Defeat", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 600,100) } + +event: { + event: Message + time: 3 + sound: "Vox/Scenes/05/End_03_Defeat.ogg" +} + +event: { event: Camera, time: 10, param: 3, target: Imperial, vec: (1, 0, 8e3) } +event: { event: Camera, param: 5, vec: (0.09, 0.005, -0.01) } + +event: { event: Camera, time: 20, param: 3, target: Heracles, vec: (1, 0, 8e3) } +event: { event: Camera, param: 5, vec: (-0.1, 0.005, -0.01) } + +event: { event: Damage, time: 21, param: 2e4, ship: Heracles, target: Heracles } +event: { event: Damage, time: 22, param: 2e4, ship: Heracles, target: Heracles } +event: { event: Damage, time: 23, param: 1e4, ship: Heracles, target: Heracles } +event: { event: Damage, time: 24, param: 1e4, ship: Heracles, target: Heracles } + +event: { event: Camera, time: 27, param: (6,21,2), target: Devastator } + +event: { event: Damage, time: 30, param: 1e7, ship: Heracles, target: Heracles } + +event: { event: Display, time: 38, image: "Campaigns/05/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) } + +event: { event: EndScene, time: 40, message: "Scene 1" } +event: { event: Exit } + +// EOF -- cgit v1.1