From d289918bfdf7635ec3bb2c94d8255da2b2572aea Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 6 Feb 2022 19:14:54 +0100 Subject: Added datafiles to the repository This includes only text files from the most common distribution of content.dat and shatter.dat. --- data/shatter/Campaigns/05/Actions/07-deadmans-alley.txt | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 data/shatter/Campaigns/05/Actions/07-deadmans-alley.txt (limited to 'data/shatter/Campaigns/05/Actions/07-deadmans-alley.txt') diff --git a/data/shatter/Campaigns/05/Actions/07-deadmans-alley.txt b/data/shatter/Campaigns/05/Actions/07-deadmans-alley.txt new file mode 100644 index 0000000..3b083f0 --- /dev/null +++ b/data/shatter/Campaigns/05/Actions/07-deadmans-alley.txt @@ -0,0 +1,17 @@ +************************************* +*** FLASH CODED +$TIME +*** DEADMAN'S ALLEY MILITARY BASE +*** SHADOW CANYON SECTOR +*** CLASSIFIED: SECRET R3 NTK +************************************* + +The latest information we have is that the Hegemony has abandoned their pre-war military outpost in the northern canyons and set up a newer base to the south and east. My team was in the Radix system several months ago - just prior to Operation Shining Fortress - and we were able to contact some local smugglers before making the jump to Tarsus on the way back home. + +The local smugglers call the new base "Deadman's Alley" and that sounds accurate enough. They have a starbase flightstrip and several barracks tucked away in a narrow passage of Shadow Canyon. The base is protected by several AAA and SAM emplacements. The problem for an aerial attack is that the canyons are so narrow they will make it hard for our pilots to evade ground fire on the way in to the strike zone. The only good news is that the canyon walls also make for decent protection if you can keep your package below the rim wall. + +Stay alert down there if you want to make it back in one piece. + +--- +Jonas Devlin, Force:Intel Third Directorate + +************************************* -- cgit v1.1